public static bool GetPadPound(int padId, int btnId) { return(GameToolkit2.IsPound(GetPadInput(padId, btnId))); }
public bool GetMouPound(MOUBTN mouBtnId) { return(GameToolkit2.IsPound(GetMouInput(mouBtnId))); }
public static bool GetPound(INP inpId) { return(GameToolkit2.IsPound(GetInput(inpId))); }
public static bool GetKeyPound(int keyId) { return(GameToolkit2.IsPound(GetKeyInput(keyId))); }