public void Start() { RunTimeData = new CharacterRunTimeData(); RunTimeData.SetData(Property, transform); nowAction = new WarriorIdel(); nowAction.SetManager(this); }
void Start() { RunTimeData = new CharacterRunTimeData(); RunTimeData.SetData(Property, transform); nowAction = new SpiderIdle(); nowAction.SetManager(this); }
void Start() { RunTimeData = new CharacterRunTimeData(); RunTimeData.SetData(Property); nowAction = new OrkIdle(); nowAction.SetManager(this); }