private void deleteBtn_Click(object sender, EventArgs e) { ReadOnlyValues(true); ChangeToEditMode(false); adventureLogic.DeleteAdventure(currentAdventure); MessageBox.Show("Adventure has been deleted", "Success"); Reload(); }
private void deleteBtn_Click(object sender, EventArgs e) { ReadOnlyValues(true); ChangeToEditMode(false); AdventureLogic adventureLogic = new AdventureLogic(); foreach (Adventure adventure in currentLocation.Adventures) { Adventure myAdventure = adventureLogic.GetAdventure(adventure.AdventureID); adventureLogic.DeleteAdventure(myAdventure); } locationLogic.DeleteLocation(currentLocation); MessageBox.Show("Location has been deleted", "Success"); Reload(); }