public Animation() { Name = String.Empty; _keyFrames = new KeyFrame[64]; for (var i = 0; i < _keyFrames.Length; i++) _keyFrames[i] = new KeyFrame(); }
public Animation() { name = String.Empty; keyFrames = new KeyFrame[64]; for (int i = 0; i < keyFrames.Length; i++) { keyFrames[i] = new KeyFrame(); } }
public void SetKeyFrame(int keyFrameIndex) { if (_keyFrame != null) _keyFrame.FrameReferenceChanged -= Bind; _keyFrame = _settings.SelectedAnimation.KeyFrames[keyFrameIndex]; _keyFrame.FrameReferenceChanged += Bind; Bind(); }