public void Copy(EMDataCharacterStatus p_Data) { this.Hp = p_Data.Hp; this.Stress = p_Data.Stress; this.Concentration = p_Data.Concentration; this.Mathmatics = p_Data.Mathmatics; this.ForeignLanguage = p_Data.ForeignLanguage; this.NativeLanguage = p_Data.NativeLanguage; this.CommonSense = p_Data.CommonSense; this.Luck = p_Data.Luck; }
public void Copy (EMDataCharacterStatus p_Data) { this.Hp = p_Data.Hp; this.Stress = p_Data.Stress; this.Concentration = p_Data.Concentration; this.Mathmatics = p_Data.Mathmatics; this.ForeignLanguage = p_Data.ForeignLanguage; this.NativeLanguage = p_Data.NativeLanguage; this.CommonSense = p_Data.CommonSense; this.Luck = p_Data.Luck; }
public void DataSetting_Temp() { m_Data = new EMDataCharacter(); // EMScheduleType.STUDY m_Data.SetScheduleStatus(EMScheduleType.STUDY, MakeData_Temp(1)); // EMScheduleType.JOB m_Data.SetScheduleStatus(EMScheduleType.JOB, MakeData_Temp(1)); // EMScheduleType.VACATION m_Data.SetScheduleStatus(EMScheduleType.VACATION, MakeData_Temp(1)); EMDataCharacterStatus userStatus = new EMDataCharacterStatus(); m_Data.SetUserStatus(userStatus); }
public void DataSetting_Temp () { m_Data = new EMDataCharacter (); // EMScheduleType.STUDY m_Data.SetScheduleStatus(EMScheduleType.STUDY, MakeData_Temp(1)); // EMScheduleType.JOB m_Data.SetScheduleStatus(EMScheduleType.JOB, MakeData_Temp(1)); // EMScheduleType.VACATION m_Data.SetScheduleStatus(EMScheduleType.VACATION, MakeData_Temp(1)); EMDataCharacterStatus userStatus = new EMDataCharacterStatus (); m_Data.SetUserStatus (userStatus); }
//-SetUserStatus- public void SetUserStatus(EMDataCharacterStatus p_UserStatus) { m_UserStatus.Copy(p_UserStatus); }
//-SetUserStatus- public void SetUserStatus (EMDataCharacterStatus p_UserStatus) { m_UserStatus.Copy (p_UserStatus); }