void initiate() { destructibleManagerMasterScript = GetComponent <DestructibleManager_Master>(); if (GetComponent <Rigidbody>() != null) { myRigidbody = GetComponent <Rigidbody>(); } }
void initiate() { destructibleManagerMasterScript = GetComponent <DestructibleManager_Master>(); }
void initiate() { destructibleManagerMasterScript = GetComponent <DestructibleManager_Master>(); myTransform = transform; rawDamage = Random.Range(80, 100); }
void initiate() { destructibleManagerMasterScript = GetComponent <DestructibleManager_Master>(); startingHealth = health; }