private void PauseGame_Click(object sender, MyMenuItemEventArgs e) { //Window.Title = "The Game Is Paused"; gameState = GAME_PAUSE; }
private void StartGame_Click(object sender, MyMenuItemEventArgs e) { //Window.Title = "StartGame Is Pressed"; gameState = GAME_START; }
private void ExitGame_Click(object sender, MyMenuItemEventArgs e) { this.Exit(); }