private static void CreateFixtureListAndDisplay() { var fixtureList = FixtureList.CreateRandom(); foreach (var match in fixtureList.Matches) { var prefix = match.IsAllEnglish ? "*" : " "; Console.WriteLine($"{prefix} {match.Home.Name} v {match.Away.Name}"); } }
private static Dictionary <int, int> SimulateFixtureLists(int totalNumberOfFixtureLists) { var results = new Dictionary <int, int> { { 0, 0 }, { 1, 0 }, { 2, 0 } }; foreach (var index in Enumerable.Range(0, totalNumberOfFixtureLists)) { var fixtureList = FixtureList.CreateRandom(); results[fixtureList.NumberOfAllEnglishMatches]++; } return(results); }