/// <summary> /// Reset a tournament, clearing all of its scores and attachments. /// You can then add/remove/edit participants before starting the tournament again (tournaments/start). /// /// Discovery: /// It does not clear for participants. /// </summary> /// <returns></returns> public Tournament TournamentReset(Tournament tournament, TournamentResetParameters parameters = null) { string url = string.Format("tournaments/{0}/reset", this.TournamentIdentifier(tournament)); var param = new Dictionary<string, dynamic>(); if (parameters != null) { param = parameters.ToDictionary(); } var json = this.MakeJsonRequest(url, WebRequestMethods.Http.Post, param); return Deserializer.Tournament(json); }
public void ResetOganizationOptionalParameters() { var name = "TournamentTest" + Utilities.RandomName(); var parameter = new TournamentCreateParameters { Subdomain = this.subdomain }; this.tournament = this.target.TournamentCreate(name, TournamentType.DoubleElimination, name, parameter); var participant1 = this.target.ParticipantCreate(this.tournament, new ParticipantCreateParameters { Name = Utilities.RandomName() }); var participant2 = this.target.ParticipantCreate(this.tournament, new ParticipantCreateParameters { Name = Utilities.RandomName() }); this.target.TournamentStart(this.tournament); var resetParameters = new TournamentResetParameters { IncludeParticipants = true }; var tourReset = this.target.TournamentReset(this.tournament, resetParameters); Assert.IsNotNull(tourReset.Participants); Assert.AreEqual(2, tourReset.Participants.Count); }