コード例 #1
0
ファイル: HeroAIBase.cs プロジェクト: gvheertum/CodinGame
 //CHECK FUNCTIONS
 private bool MoveWillPutUsInRangeOfTower(GameMoveBase ponderedMove, GameState gameState, Entity hero)
 {
     if (ponderedMove is IPosition)            //Check if we accidentally get into the range of the tower
     {
         var enemyTower = gameState.EntitiesEnemy.First(Helpers.Unit.IsTower);
         if (enemyTower.DistanceTo(ponderedMove as IPosition) < enemyTower.AttackRange)
         {
             Log($"Move {GetMoveStringLog(ponderedMove)} will bring us within the range of the tower, please don't");
             return(true);                    //TODO: Something more usefull?
         }
     }
     return(false);
 }
コード例 #2
0
ファイル: HeroAIBase.cs プロジェクト: gvheertum/CodinGame
 private string GetMoveStringLog(GameMoveBase move)
 {
     return($"[{move.Rating}] {move.GetMoveString()}");
 }