public static void Main() { var cardsFormingRoyalFlush = new List<Card> { new Card(CardValue.King, CardSuit.Club), new Card(CardValue.Jack, CardSuit.Club), new Card(CardValue.Ten, CardSuit.Club), new Card(CardValue.Ace, CardSuit.Club), new Card(CardValue.Queen, CardSuit.Club) }; var handWithRoyalFlush = new Hand(cardsFormingRoyalFlush); var royalFlushChecker = new RoyalFlush(); royalFlushChecker.Evaluate(handWithRoyalFlush); var cardsFormingStraightFlush = new List<Card> { new Card(CardValue.Three, CardSuit.Club), new Card(CardValue.Five, CardSuit.Club), new Card(CardValue.Four, CardSuit.Club), new Card(CardValue.Seven, CardSuit.Club), new Card(CardValue.Six, CardSuit.Club) }; var handWithStraightFlush = new Hand(cardsFormingStraightFlush); royalFlushChecker.Evaluate(handWithStraightFlush); var cardsFormingFourOfAKind = new List<Card> { new Card(CardValue.Jack, CardSuit.Heart), new Card(CardValue.Five, CardSuit.Club), new Card(CardValue.Jack, CardSuit.Diamond), new Card(CardValue.Jack, CardSuit.Spade), new Card(CardValue.Jack, CardSuit.Club) }; var handWithFourOfAKind = new Hand(cardsFormingFourOfAKind); royalFlushChecker.Evaluate(handWithFourOfAKind); var cardsFormingFullHouse = new List<Card> { new Card(CardValue.Jack, CardSuit.Heart), new Card(CardValue.Five, CardSuit.Club), new Card(CardValue.Jack, CardSuit.Diamond), new Card(CardValue.Five, CardSuit.Spade), new Card(CardValue.Jack, CardSuit.Club) }; var handWithFullHouse = new Hand(cardsFormingFullHouse); royalFlushChecker.Evaluate(handWithFullHouse); var cardsFormingFlush = new List<Card> { new Card(CardValue.Jack, CardSuit.Heart), new Card(CardValue.Five, CardSuit.Heart), new Card(CardValue.Two, CardSuit.Heart), new Card(CardValue.King, CardSuit.Heart), new Card(CardValue.Eight, CardSuit.Heart) }; var handWithFlush = new Hand(cardsFormingFlush); royalFlushChecker.Evaluate(handWithFlush); }
public static void Main() { var cardsFormingRoyalFlush = new List <Card> { new Card(CardValue.King, CardSuit.Club), new Card(CardValue.Jack, CardSuit.Club), new Card(CardValue.Ten, CardSuit.Club), new Card(CardValue.Ace, CardSuit.Club), new Card(CardValue.Queen, CardSuit.Club) }; var handWithRoyalFlush = new Hand(cardsFormingRoyalFlush); var royalFlushChecker = new RoyalFlush(); royalFlushChecker.Evaluate(handWithRoyalFlush); var cardsFormingStraightFlush = new List <Card> { new Card(CardValue.Three, CardSuit.Club), new Card(CardValue.Five, CardSuit.Club), new Card(CardValue.Four, CardSuit.Club), new Card(CardValue.Seven, CardSuit.Club), new Card(CardValue.Six, CardSuit.Club) }; var handWithStraightFlush = new Hand(cardsFormingStraightFlush); royalFlushChecker.Evaluate(handWithStraightFlush); var cardsFormingFourOfAKind = new List <Card> { new Card(CardValue.Jack, CardSuit.Heart), new Card(CardValue.Five, CardSuit.Club), new Card(CardValue.Jack, CardSuit.Diamond), new Card(CardValue.Jack, CardSuit.Spade), new Card(CardValue.Jack, CardSuit.Club) }; var handWithFourOfAKind = new Hand(cardsFormingFourOfAKind); royalFlushChecker.Evaluate(handWithFourOfAKind); var cardsFormingFullHouse = new List <Card> { new Card(CardValue.Jack, CardSuit.Heart), new Card(CardValue.Five, CardSuit.Club), new Card(CardValue.Jack, CardSuit.Diamond), new Card(CardValue.Five, CardSuit.Spade), new Card(CardValue.Jack, CardSuit.Club) }; var handWithFullHouse = new Hand(cardsFormingFullHouse); royalFlushChecker.Evaluate(handWithFullHouse); var cardsFormingFlush = new List <Card> { new Card(CardValue.Jack, CardSuit.Heart), new Card(CardValue.Five, CardSuit.Heart), new Card(CardValue.Two, CardSuit.Heart), new Card(CardValue.King, CardSuit.Heart), new Card(CardValue.Eight, CardSuit.Heart) }; var handWithFlush = new Hand(cardsFormingFlush); royalFlushChecker.Evaluate(handWithFlush); }