public void Reset(FECgTime timeType) { TimeSinceStart[timeType] = 0.0f; DeltaTime[timeType] = 0.0f; FramesSinceStart[timeType] = 0; bPaused[timeType] = false; }
public void Update(FECgTime time) { float deltaTime = Time.realtimeSinceStartup - LastRealtimeSinceStartup[time]; if (!bPaused[time]) { TimeSinceStart[time] += deltaTime; DeltaTime[time] = deltaTime; FramesSinceStart[time] += 1; } else { DeltaTime[time] = 0.0f; } LastRealtimeSinceStartup[time] = Time.realtimeSinceStartup; }
public TCgManager_PooledMonoObjects_Map() { TimeType = ECgTime.Update; PoolSizes = new Dictionary <EnumType, int>(new FEnumTypeEqualityComparer()); Pool = new List <ObjectType>(); Pools = new Dictionary <EnumType, List <ObjectType> >(new FEnumTypeEqualityComparer()); PoolIndices = new Dictionary <EnumType, int>(new FEnumTypeEqualityComparer()); ActiveObjects = new Dictionary <EnumType, Dictionary <int, ObjectType> >(new FEnumTypeEqualityComparer()); Payloads = new List <PayloadType>(); ConstructObject = new FExecute_ConstructObject(); ConstructObject.Bind(ConstructObject_Internal); OnAddToPool_Event = new FOnAddToPool(); }
public FCgManager_Time() { LastRealtimeSinceStartup = new Dictionary <FECgTime, float>(new FECgTimeEqualityComparer()); TimeSinceStart = new Dictionary <FECgTime, float>(new FECgTimeEqualityComparer()); DeltaTime = new Dictionary <FECgTime, float>(new FECgTimeEqualityComparer()); FramesSinceStart = new Dictionary <FECgTime, ulong>(new FECgTimeEqualityComparer()); bPaused = new Dictionary <FECgTime, bool>(new FECgTimeEqualityComparer()); int count = EMCgTime.Get().Count; for (int i = 0; i < count; ++i) { FECgTime e = EMCgTime.Get().GetEnumAt(i); LastRealtimeSinceStartup.Add(e, 0.0f); TimeSinceStart.Add(e, 0.0f); DeltaTime.Add(e, 0.0f); FramesSinceStart.Add(e, 0); bPaused.Add(e, false); } }
public void SetTimeType(FECgTime timeType) { TimeType = timeType; }
public FCgManager_Trace() { TimeType = ECgTime.Update; RequestsProcessedPerTick = MAX_REQUESTS_PROCESSED_PER_TICK; TraceCountLifetimeByObjectId = new Dictionary <ulong, ulong>(); TraceCountLifetimeByType = new ulong[TRACE_TYPE_MAX]; for (byte i = 0; i < TRACE_TYPE_MAX; ++i) { TraceCountLifetimeByType[i] = 0; } TraceCountLifetimeByMethod = new ulong[TRACE_METHOD_MAX]; for (byte i = 0; i < TRACE_METHOD_MAX; ++i) { TraceCountLifetimeByMethod[i] = 0; } TraceCountLifetimeByObjectId = new Dictionary <ulong, ulong>(); TraceCountThisFrameByObjectId = new Dictionary <ulong, ushort>(); TraceCountThisFrameByType = new ushort[TRACE_TYPE_MAX]; for (byte i = 0; i < TRACE_TYPE_MAX; ++i) { TraceCountThisFrameByType[i] = 0; } TraceCountThisFrameByMethod = new ushort[TRACE_METHOD_MAX]; for (byte i = 0; i < TRACE_METHOD_MAX; ++i) { TraceCountThisFrameByMethod[i] = 0; } Requests = new FCgTraceRequest[REQUEST_SIZE]; for (byte i = 0; i < REQUEST_SIZE; ++i) { Requests[i] = new FCgTraceRequest(i); } RequestIndex = 0; PendingRequests = new LinkedList <FCgTraceRequest>(); PendingRequestMap = new Dictionary <byte, FCgTraceRequest>(); PendingRequestsByTraceId = new Dictionary <ulong, FCgTraceRequest>(); PendingRequestsByObjectId = new Dictionary <ulong, Dictionary <byte, FCgTraceRequest> >(); PendingRequestsByType = new Dictionary <ECgTraceType, Dictionary <byte, FCgTraceRequest> >(new ECgTraceTypeEqualityComparer()); for (byte i = 0; i < TRACE_TYPE_MAX; ++i) { Dictionary <byte, FCgTraceRequest> addMap = new Dictionary <byte, FCgTraceRequest>(); PendingRequestsByType.Add((ECgTraceType)i, addMap); } PendingRequestsByMethod = new Dictionary <ECgTraceMethod, Dictionary <byte, FCgTraceRequest> >(new ECgTraceMethodEqualityComparer()); for (byte i = 0; i < TRACE_METHOD_MAX; ++i) { Dictionary <byte, FCgTraceRequest> addMap = new Dictionary <byte, FCgTraceRequest>(); PendingRequestsByMethod.Add((ECgTraceMethod)i, addMap); } Responses = new FCgTraceResponse[RESPONSE_SIZE]; for (int i = 0; i < RESPONSE_SIZE; ++i) { Responses[i] = new FCgTraceResponse(); } ResponseIndex = 0; }
public void UnPause(FECgTime timeType) { bPaused[timeType] = false; }
public void Pause(FECgTime timeType) { bPaused[timeType] = true; }
public ulong GetFramesSinceStart(FECgTime timeType) { return(FramesSinceStart[timeType]); }
public float GetTimeSinceStart(FECgTime timeType) { return(TimeSinceStart[timeType]); }
public float GetDeltaTime(FECgTime timeType) { return(DeltaTime[timeType]); }
public void SetTimeType(FECgTime timeType) { Internal.TimeType = timeType; }