public HitZone(DataStream data) { Id = data.GetInt(); Sharp = (Cfg.Skill.HitSharpType)data.GetInt(); Offset = new Cfg.Vector3(data); MaxNum = data.GetInt(); }
public Move(DataStream data) : base(data) { Type = (Cfg.Skill.MoveType)data.GetInt(); IsRelateSelf = data.GetBool(); Offset = new Cfg.Vector3(data); Angle = data.GetFloat(); Speed = data.GetFloat(); }
public CastObject(DataStream data) : base(data) { IsTraceTarget = data.GetBool(); CurveId = data.GetInt(); PassBody = data.GetBool(); Position = new Cfg.Vector3(data); EulerAngles = new Cfg.Vector3(data); }
public PlayParticle(DataStream data) : base(data) { Path = data.GetString(); IsRelateSelf = data.GetBool(); FollowDir = data.GetBool(); NodeName = data.GetString(); Position = new Cfg.Vector3(data); EulerAngles = new Cfg.Vector3(data); Scale = new Cfg.Vector3(data); AlignType = (Cfg.Skill.EffectAlignType)data.GetInt(); }
public CubeZone(DataStream data) : base(data) { Scale = new Cfg.Vector3(data); }
public ReplaceObject(DataStream data) : base(data) { NewObject = data.GetString(); Offset = new Cfg.Vector3(data); EulerAngles = new Cfg.Vector3(data); }