/// <summary> /// Constructs a new item data object. /// </summary> public ItemData() { GlobalID = Guid.NewGuid().ToString(); LocalVariables = new LocalVariableData(); ClassRequirements = new List <ClassRequirementData>(); ItemPropertyResrefs = new List <string>(); }
/// <summary> /// Constructs a new module data object. /// </summary> public ModuleData() { GlobalID = Guid.NewGuid().ToString(); AbilityIDs = new List<string>(); ClassIDs = new List<string>(); CreatureIDs = new List<string>(); ItemIDs = new List<string>(); ItemPropertyIDs = new List<string>(); PlaceableIDs = new List<string>(); ScriptIDs = new List<string>(); SkillIDs = new List<string>(); TilesetIDs = new List<string>(); MaxLevel = 99; LocalVariables = new LocalVariableData(); LevelChart = new LevelChartData(); ResourcePacks = new List<string>(); }
/// <summary> /// Constructs a new creature data object. /// </summary> public CreatureData() { GlobalID = Guid.NewGuid().ToString(); LocalVariables = new LocalVariableData(); Level = 1; }
/// <summary> /// Constructs a new area data object. /// </summary> public AreaData() { GlobalID = Guid.NewGuid().ToString(); LocalVariables = new LocalVariableData(); TileAtlas = new TileAtlasData(); }
/// <summary> /// Constructs a new placeable data object. /// </summary> public PlaceableData() { GlobalID = Guid.NewGuid().ToString(); LocalVariables = new LocalVariableData(); }