Inheritance: PooledObject, IDynel
コード例 #1
0
ファイル: Stat.cs プロジェクト: kittin/CellAO-NightPredator
 /// <summary>
 /// </summary>
 /// <param name="dynel">
 /// </param>
 /// <param name="stat">
 /// </param>
 /// <param name="value">
 /// </param>
 /// <param name="announce">
 /// </param>
 public static void Send(Dynel dynel, int stat, int value, bool announce)
 {
     ICharacter character = dynel as ICharacter;
     if (character != null)
     {
         Send(character, stat, value, announce);
     }
 }
コード例 #2
0
ファイル: Stat.cs プロジェクト: kittin/CellAO-NightPredator
 /// <summary>
 /// </summary>
 /// <param name="dynel">
 /// </param>
 /// <param name="stat">
 /// </param>
 /// <param name="value">
 /// </param>
 /// <param name="announce">
 /// </param>
 public static void Send(Dynel dynel, int stat, uint value, bool announce)
 {
     Send(dynel, stat, (int)value, announce);
 }