public void Story11(string[] names, string[] menu, string[] text, bool[] item, int[] num) { int leftOffSet5 = (Console.WindowWidth / 2) - 12; int topOffSet5 = (Console.WindowHeight / 2) - 2; Console.WriteLine("“Thank you! I would have been dead if not for the two of you.”"); Console.WriteLine("“I owe you my life” Taneya cries, “They destroyed everything!”"); Console.WriteLine("“Let me come with you, I promise I won’t get in the way! I have"); Console.WriteLine("nowhere else to go.”"); Menu myMenu = new Menu(names, menu, text, item, num); names[2] = Console.ReadLine(); switch (names[2]) { case "a": Console.Clear(); Console.WriteLine("The young mage seems to be almost like new."); Console.WriteLine("She is jumping up and down in excitment that you saved her."); Console.WriteLine("Maybe you should talk to her."); Console.ReadLine(); Console.Clear(); Story11(names, menu, text, item, num); break; case "t": Console.Clear(); Console.WriteLine("“We are also not the Imperials favorite citizens, we just escaped"); Console.WriteLine("from the cells of Silverhaven. It might not be safe with us.” You explain."); Console.WriteLine("“Where am I to go? Being a mage, the guards will be hunting me.”"); Console.WriteLine("“We have already done this much, It wouldn’t hurt to have a mage with us"); Console.WriteLine("going to where we are going.” Caldwell chimes in."); Console.WriteLine("“Where….Where are you going?” Taneya asks."); Console.WriteLine("“We are looking for the Caves of Bowden.” You tell her."); Console.WriteLine("“Today is your lucky day, I know how to find them.” Taneya says cheerfully."); Console.WriteLine("“Alright then, its settled, you can come with us.”"); Console.WriteLine("“I will be no trouble at all! It will be fun!” Taneya screams in excitement."); Console.ReadLine(); item[1] = true; Console.Clear(); Console.SetCursorPosition(leftOffSet5, topOffSet5); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Chapter Three "); Console.ForegroundColor = ConsoleColor.White; Console.Write(" - "); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write("The Caves"); Console.ForegroundColor = ConsoleColor.White; Console.ReadLine(); Console.Clear(); Ending myEnding = new Ending(names, menu, text, item, num); break; case "n": Console.Clear(); Console.WriteLine("You remain silent, trying to decide if you should let her come with you."); Console.WriteLine(""); Console.ReadLine(); Console.Clear(); Story11(names, menu, text, item, num); break; case "p": Console.Clear(); Console.WriteLine(menu[1]); Console.ReadLine(); Console.Clear(); Story11(names, menu, text, item, num); break; case "u": Console.Clear(); Console.WriteLine(menu[2]); Console.ReadLine(); Console.Clear(); Story11(names, menu, text, item, num); break; case "s": Console.Clear(); Stats myStats = new Stats(names, menu, text, item, num); Story11(names, menu, text, item, num); break; default: Console.Clear(); Story11(names, menu, text, item, num); break; } }
public void Story13(string[] names, string[] menu, string[] text, bool[] item, int[] num) { int leftOffSet5 = (Console.WindowWidth / 2) - 12; int topOffSet5 = (Console.WindowHeight / 2) - 2; Console.WriteLine("You step farther into the inn, looking for the man who responded to your"); Console.WriteLine("initial inquiry. You can see a shadow in the back room of someone by the fire."); Console.WriteLine("“I am looking for a skilled thief, I heard he may be in this town, his name"); Console.WriteLine("Ark, do you know him” you inquire."); Console.WriteLine("“I might but answers are not free, what do you have?”"); Console.WriteLine("“I don’t have much, but a few coins.”"); Console.WriteLine("The odd man looking you over, you cannot help to feel a little uncomfortable."); Console.WriteLine("“This will do, why are you looking for this Ark?” the old man asks."); Console.WriteLine("“We are looking for the entrance to the Caves of Bowden. We heard he is the"); Console.WriteLine("only one to return from there.”"); Console.WriteLine("“Ah yes, the caves, those are much too dangerous, now go away!” the man snarls."); Console.WriteLine("“Hey!” Caldwell snaps, “We just gave you the rest of our coin, help us!”"); Console.WriteLine("“This is pointless we should turn back now. Obviously this guy doesn't know.”"); Console.WriteLine("“I lost a very special key in this tavern, if you can find it,"); Console.WriteLine("I will take you to ark.”"); Menu myMenu = new Menu(names, menu, text, item, num); names[2] = Console.ReadLine(); switch (names[2]) { case "a": Console.Clear(); Console.WriteLine("You survey the inn, its in horrible condition, almost as if the people"); Console.WriteLine("of this town abandoned it long ago. cobwebs cover almost everything in sight."); Console.WriteLine("As you search around the inn, you catch a glimmer in the corner of your eye."); Console.WriteLine("You step closer to investigate, and notice lodged under the floorboards"); Console.WriteLine("is a small oddly shaped key. This must be the key the man is looking for."); Console.ReadLine(); Console.Clear(); Story13(names, menu, text, item, num); break; case "t": while (item[3] == false) { Console.Clear(); Console.WriteLine("“I am waiting.”"); Console.ReadLine(); Console.Clear(); Story13(names, menu, text, item, num); break; } while (item[3] == true) { Console.Clear(); Console.WriteLine("“I found your key.” You tell the man.“A favor for a favor,now take us to Ark.”"); Console.WriteLine("“I already have.” the man remarks."); Console.WriteLine("“You have taken us no where!” Caldwell shouts.\n\n"); Console.WriteLine("“Idiots, I am Ark. I stashed that key here long ago, it is a very special key"); Console.WriteLine("it unlocks a very special room in the Caves of Bowden.” He says."); Console.WriteLine("“If you are truly looking for the caves, you will need my help to get there.”"); Console.WriteLine("Ark says with a slight smirk on his face."); Console.ReadLine(); item[2] = true; Console.Clear(); Console.SetCursorPosition(leftOffSet5, topOffSet5); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Chapter Three "); Console.ForegroundColor = ConsoleColor.White; Console.Write(" - "); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write("The Caves"); Console.ForegroundColor = ConsoleColor.White; Console.ReadLine(); Console.Clear(); Ending myEnding = new Ending(names, menu, text, item, num); break; } break; case "n": Console.Clear(); Console.WriteLine("You just look around the inn. The weird man huddling over the fire"); Console.WriteLine("is giving you a strange look, it makes you feel uncomfortable."); Console.ReadLine(); Console.Clear(); Story13(names, menu, text, item, num); break; case "p": Console.Clear(); Console.WriteLine("You have picked up a key!"); Console.ReadLine(); item[3] = true; Console.Clear(); Story13(names, menu, text, item, num); break; case "u": Console.Clear(); Console.WriteLine(menu[2]); Console.ReadLine(); Console.Clear(); Story13(names, menu, text, item, num); break; case "s": Console.Clear(); Stats myStats = new Stats(names, menu, text, item, num); Story13(names, menu, text, item, num); break; default: Console.Clear(); Story13(names, menu, text, item, num); break; } }
public void Story8(string[] names, string[] menu, string[] text, bool[] item, int[] num) { int leftOffSet5 = (Console.WindowWidth / 2) - 12; int topOffSet5 = (Console.WindowHeight / 2) - 2; Console.WriteLine("As Caldwell unfolds it he exclaims, “Kirilenko, you sly dog."); Console.WriteLine("Do you know what this is ”" + names[0] + "as he "); Console.WriteLine("shoves the paper into your face.\n"); Console.WriteLine("“A map?” you respond."); Console.WriteLine("“Not just any map, this is the map I was talking about, this will lead us"); Console.WriteLine("to the Caves of Bowden!”"); Console.WriteLine("“Thank you old man, I will not forget about this.”"); Console.WriteLine("“It is no trouble at all, I knew that’s why they took you away. "); Console.WriteLine("I did what I must to protect it.” With that the old man turns around,"); Console.WriteLine("and disappears back into the crowd."); Menu myMenu = new Menu(names, menu, text, item, num); names[2] = Console.ReadLine(); switch (names[2]) { case "a": Console.Clear(); Console.WriteLine("Caldwell hold the map in his hands. Searching it for any clues."); Console.WriteLine("Talk to him, see if he found anything."); Console.ReadLine(); Console.Clear(); Story8(names, menu, text, item, num); break; case "t": Console.Clear(); Console.WriteLine("“I found it, I know which way to go.” Caldwell says in excitment."); Console.WriteLine("“We don't have much time, lets get out of here.”"); item[4] = true; Console.ReadLine(); Console.Clear(); Console.SetCursorPosition(leftOffSet5, topOffSet5); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Chapter Three "); Console.ForegroundColor = ConsoleColor.White; Console.Write(" - "); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write("The Caves"); Console.ForegroundColor = ConsoleColor.White; Console.ReadLine(); Console.Clear(); Ending myEnding = new Ending(names, menu, text, item, num); break; case "n": Console.Clear(); Console.WriteLine("You just continue to look around the bar."); Console.WriteLine("There is no sign of the old man, almost as if he just vanished in thin air."); Console.ReadLine(); Console.Clear(); Story8(names, menu, text, item, num); break; case "p": Console.Clear(); Console.WriteLine(menu[1]); Console.ReadLine(); Console.Clear(); Story8(names, menu, text, item, num); break; case "u": Console.Clear(); Console.WriteLine(menu[2]); Console.ReadLine(); Console.Clear(); Story8(names, menu, text, item, num); break; case "s": Console.Clear(); Stats myStats = new Stats(names, menu, text, item, num); Story8(names, menu, text, item, num); break; default: Console.Clear(); Story8(names, menu, text, item, num); break; } }