public async void BuildPokemonList(List <Tuple <PokemonData, double, int> > receivedList) { PokemonList.Clear(); var pokemonFamilies = await Session.Inventory.GetPokemonFamilies(); var pokemonSettings = (await Session.Inventory.GetPokemonSettings()).ToList(); foreach (var pokemon in receivedList) { var setting = pokemonSettings.Single(q => q.PokemonId == pokemon.Item1.PokemonId); var family = pokemonFamilies.First(q => q.FamilyId == setting.FamilyId); var mon = new PokemonUiData( this, pokemon.Item1.Id, pokemon.Item1.PokemonId, pokemon.Item1.PokemonId.ToInventorySource(), pokemon.Item1.Nickname == "" ? Session.Translation.GetPokemonName(pokemon.Item1.PokemonId) : pokemon.Item1.Nickname, pokemon.Item1.Cp, pokemon.Item2, family.FamilyId, family.Candy_, pokemon.Item1.CreationTimeMs, pokemon.Item1.Favorite == 1, !string.IsNullOrEmpty(pokemon.Item1.DeployedFortId)); PokemonList.Add(mon); mon.UpdateTags(Logic); } }
public async void BuildPokemonList(List <Tuple <PokemonData, double, int> > receivedList) { PokemonList.Clear(); var pokemonFamilies = await Session.Inventory.GetPokemonFamilies(); var pokemonSettings = (await Session.Inventory.GetPokemonSettings()).ToList(); foreach (var pokemon in receivedList) { var setting = pokemonSettings.Single(q => q.PokemonId == pokemon.Item1.PokemonId); var family = pokemonFamilies.First(q => q.FamilyId == setting.FamilyId); var mon = new PokemonUiData( pokemon.Item1.Id, pokemon.Item1.PokemonId, pokemon.Item1.PokemonId.ToInventorySource(), (pokemon.Item1.Nickname == "" ? pokemon.Item1.PokemonId.ToString() : pokemon.Item1.Nickname), pokemon.Item1.Cp, pokemon.Item2, family.FamilyId, family.Candy_, pokemon.Item1.CreationTimeMs); PokemonList.Add(mon); mon.UpdateTags(Logic); } }
public async void BuildPokemonList(List <Tuple <PokemonData, double, int> > receivedList) { PokemonList.Clear(); var pokemonFamilies = await Session.Inventory.GetPokemonFamilies(); var pokemonSettings = (await Session.Inventory.GetPokemonSettings()).ToList(); foreach (var pokemon in receivedList) { var setting = pokemonSettings.Single(q => q.PokemonId == pokemon.Item1.PokemonId); var family = pokemonFamilies.First(q => q.FamilyId == setting.FamilyId); var mon = new PokemonUiData( this, pokemon.Item1.Id, pokemon.Item1.PokemonId, //pokemon.Item1.PokemonId.ToInventorySource(), pokemon.Item1.Nickname == "" ? Session.Translation.GetPokemonName(pokemon.Item1.PokemonId) : pokemon.Item1.Nickname, pokemon.Item1.Cp, pokemon.Item2, family.FamilyId, family.Candy_, pokemon.Item1.CreationTimeMs, pokemon.Item1.Favorite == 1, !string.IsNullOrEmpty(pokemon.Item1.DeployedFortId), PokemonInfo.GetLevel(pokemon.Item1), pokemon.Item1.Move1, pokemon.Item1.Move2, setting.Type, setting.Type2, (int)PokemonInfo.GetMaxCpAtTrainerLevel(pokemon.Item1, Level), PokemonInfo.GetBaseStats(pokemon.Item1.PokemonId), pokemon.Item1.Stamina, pokemon.Item1.StaminaMax, (int)PokemonInfo.GetMaxCpAtTrainerLevel(pokemon.Item1, 40), setting.CandyToEvolve); PokemonList.Add(mon); mon.UpdateTags(Logic); } }
public async void BuildPokemonList(List <PokemonData> receivedList) { var pokeInAction = PokemonList.Where(x => x != null && x.InAction).ToList(); PokemonList.Clear(); var pokemonFamilies = await Session.Inventory.GetPokemonFamilies(); var pokemonSettings = (await Session.Inventory.GetPokemonSettings()).ToList(); foreach (var pokemonGroup in receivedList.GroupBy(x => x.PokemonId)) { var setting = pokemonSettings.Single(q => q.PokemonId == pokemonGroup.Key); var family = pokemonFamilies.First(q => q.FamilyId == setting.FamilyId); foreach (var pokemon in pokemonGroup) { if (PokemonList.Any(x => x.Id == pokemon.Id)) { continue; } var mon = new PokemonUiData( this, pokemon.Id, pokemon.PokemonId, //pokemon.Item1.PokemonId.ToInventorySource(), IsNullOrEmpty(pokemon.Nickname) ? Session.Translation.GetPokemonName(pokemon.PokemonId) : pokemon.Nickname, pokemon.Cp, pokemon.CalculatePokemonPerfection(), family.FamilyId, family.Candy_, pokemon.CreationTimeMs, pokemon.Favorite == 1, !IsNullOrEmpty(pokemon.DeployedFortId), pokemon.GetLevel(), pokemon.Move1, pokemon.Move2, setting.Type, setting.Type2, (int)PokemonInfo.GetMaxCpAtTrainerLevel(pokemon, Level), PokemonInfo.GetBaseStats(pokemon.PokemonId), pokemon.Stamina, pokemon.IndividualStamina, (int)PokemonInfo.GetMaxCpAtTrainerLevel(pokemon, 40), setting.CandyToEvolve, pokemon.IndividualAttack, pokemon.IndividualDefense, pokemon.CpMultiplier + pokemon.AdditionalCpMultiplier, pokemon.WeightKg, pokemon.StaminaMax, setting.EvolutionIds.ToArray(), Session.Profile?.PlayerData?.BuddyPokemon?.Id == pokemon.Id); if (pokeInAction.Any(x => x.Id == mon.Id)) { mon.InAction = true; } PokemonList.Add(mon); mon.UpdateTags(Logic); } } }