internal void UpdateCell(AchievementItem item) { AchCellTitle.Text = item.cellTitle; cell_image.Image = UIImage.FromFile(item.cellImage); cell_sub.Text = item.cellDesc; cell_progress.SetProgress(Convert.ToSingle(item.progress), true); percent_label.Text = (Math.Truncate(item.progress * 100)).ToString() + " %"; }
public override UITableViewCell GetCell(UITableView tableView, NSIndexPath indexPath) { AchievementCell cell = tableView.DequeueReusableCell(cellIdentifier, indexPath) as AchievementCell; AchievementItem item = items[indexPath.Row]; cell.UpdateCell(item); return(cell); }
public AchievementCell(NSString cellId, AchievementItem item) : base(UITableViewCellStyle.Default, cellId) { AchCellTitle.Text = item.cellTitle; cell_image.Image = UIImage.FromFile(item.cellImage); cell_sub.Text = item.cellDesc; cell_progress.SetProgress(Convert.ToSingle(item.progress), true); percent_label.Text = (Math.Truncate(item.progress * 100)).ToString() + " %"; }
public static int AchievementCompare(AchievementItem x, AchievementItem y) { if (x.progress > y.progress) { return(-1); } if (x.progress == y.progress) { return(0); } else { return(1); } }
public static void ComputeAchievements() { // PreProcessing try { Inventory.LoadCats(); } catch { }; try { Inventory.LoadPatterns(); } catch { }; try { SessionItems.Load(); } catch { }; try { Coins.Load(); } catch { }; AchievementItems.Ongoing = new List <AchievementItem>(); AchievementItems.Done = new List <AchievementItem>(); TimeSpan TotalTime = new TimeSpan(0, 0, 0, 0); int MaxinRow = 0; var CurrinRow = 0; for (int i = 0; i < SessionItems.Sessions.Count(); i++) { TotalTime.Add(SessionItems.Sessions[i].Duration); if (i > 0) { if (SessionItems.Sessions[i].Date.Subtract(SessionItems.Sessions[i - 1].Date) < new TimeSpan(1, 12, 0, 0)) { if (SessionItems.Sessions[i].Date.Subtract(SessionItems.Sessions[i - 1].Date) > new TimeSpan(0, 12, 0, 0)) { CurrinRow += 1; } if (MaxinRow < CurrinRow) { MaxinRow = CurrinRow; } } else { CurrinRow = 0; } } else { CurrinRow += 1; if (MaxinRow < CurrinRow) { MaxinRow = CurrinRow; } } } // Partie 1 - Temps Total var TotalHours = TotalTime.TotalHours; List <int> Milestones = new List <int>() { 1, 2, 5, 10, 20, 50, 100, 200, 500, 1000 }; for (int i = 0; i < Milestones.Count(); ++i) { // Heures 16-25 if (TotalHours >= Milestones[i]) { // Succès Faits AchievementItems.Done.Add(AchievementItems.All[16 + i]); } else { //Calculer la progression & ajouter double prog = (double)TotalHours / Milestones[i]; var ach = AchievementItems.All[16 + i]; ach.progress = prog; AchievementItems.Ongoing.Add(ach); } } // Partie 2 - Jours D'affilés List <int> MilestoneRow = new List <int>() { 2, 3, 5, 7, 10, 15, 20, 30, 60 }; for (int i = 0; i < MilestoneRow.Count(); i++) { // Jours 7-15 if (MaxinRow >= MilestoneRow[i]) { AchievementItems.Done.Add(AchievementItems.All[7 + i]); } else { // Calculer la progression double prog = (double)MaxinRow / MilestoneRow[i]; AchievementItem ach = AchievementItems.All[7 + i]; ach.progress = prog; AchievementItems.Ongoing.Add(ach); } } // Partie 3 - Argent Gagné var TotalMoney = Coins.myCoins[1]; List <int> MilestoneMoney = new List <int> { 100, 1000, 2000, 5000, 10000, 50000, 100000 }; for (int i = 0; i < MilestoneMoney.Count(); i++) { if (TotalMoney >= MilestoneMoney[i]) { // Succès faits AchievementItems.Done.Add(AchievementItems.All[i]); } else { // Calculer la progression double prog = (double)AppData.Coins.myCoins[1] / MilestoneMoney[i]; AchievementItem ach = AchievementItems.All[i]; ach.progress = prog; AchievementItems.Ongoing.Add(ach); } } // Partie 4 - Achats //Total var TotalItems = Inventory.Cats.Count() + Inventory.Patterns.Count(); List <int> MilestoneTotalItems = new List <int> { 1, 3, 5, 10, 20, 40, 50, 80, 100 }; for (int i = 0; i < MilestoneTotalItems.Count(); i++) { if (TotalItems >= MilestoneTotalItems[i]) { // Succès faits AchievementItems.Done.Add(AchievementItems.All[33 + i]); } else { // Calculer la progression var prog = (double)TotalItems / MilestoneTotalItems[i]; AchievementItem ach = AchievementItems.All[33 + i]; ach.progress = prog; AchievementItems.Ongoing.Add(ach); } } //Chats var TotalCats = Inventory.Cats.Count(); List <int> MilestoneTotalCats = new List <int> { 1, 3, 5, 10, 20, 40, 50 }; for (int i = 0; i < MilestoneTotalCats.Count(); i++) { if (TotalCats >= MilestoneTotalCats[i]) { // Succès faits AchievementItems.Done.Add(AchievementItems.All[26 + i]); } else { // Calculer la progression double prog = (double)TotalCats / MilestoneTotalCats[i]; AchievementItem ach = AchievementItems.All[26 + i]; ach.progress = prog; AchievementItems.Ongoing.Add(ach); } } //Patterns var TotalPatterns = Inventory.Patterns.Count(); List <int> MilestoneTotalPatterns = new List <int> { 1, 3, 5, 10, 20, 40, 50 }; for (int i = 0; i < MilestoneTotalPatterns.Count(); i++) { if (TotalPatterns >= MilestoneTotalPatterns[i]) { // Succès faits AchievementItems.Done.Add(AchievementItems.All[42 + i]); } else { // Calculer la progression double prog = (double)TotalPatterns / MilestoneTotalPatterns[i]; AchievementItem ach = AchievementItems.All[42 + i]; ach.progress = prog; AchievementItems.Ongoing.Add(ach); } } AchievementItems.Ongoing.Sort(AchievementCompare); AchievementItems.SaveDone(); AchievementItems.SaveOngoing(); }
internal void UpdateCell(AchievementItem item) { cell_title.Text = item.cellTitle; cell_image.Image = UIImage.FromFile(item.cellImage); cell_sub.Text = item.cellDesc; }
public AchievedCell(NSString cellId, AchievementItem item) : base(UITableViewCellStyle.Default, cellId) { cell_title.Text = item.cellTitle; cell_image.Image = UIImage.FromFile(item.cellImage); cell_sub.Text = item.cellDesc; }