//using the class static void Main() { Cat firstCat = new Cat(); //make a new cat object firstCat.Name = "Fischer"; //give a new name to the cat firstCat.Miau(); //make the cat miau :> Cat anotherCat = new Cat("Stevie", "brown"); //making a new cat object with constructor that has parameters anotherCat.Miau(); Console.WriteLine("Cat {0} is {1}.", anotherCat.Name, anotherCat.Color); }
static void Main(string[] args) { //creating a new cat object using the parameterless constructor Cat.Cat randomCat = new Cat.Cat(); randomCat.Miau(); Console.WriteLine("The color of cat {0} is {1}.", randomCat.Name, randomCat.Color); //creating a new cat object using the constructor that takes two parameters Cat.Cat specificCat = new Cat.Cat("Fischer", "black"); specificCat.Miau(); Console.WriteLine("The color of cat {0} is {1}", specificCat.Name, specificCat.Color); }