public void Bita() { currentDeck.Clear(); if (userAttacks) { kolod.Deliver(userDeck, computerDeck); userAttacks = false; } else { kolod.Deliver(computerDeck, userDeck); userAttacks = true; } NextMove(); }
public void GameOver() { gameOver = true; currentDeck.Clear(); userDeck.Clear(); computerDeck.Clear(); }