private void Awake() { if (instance != null) { Debug.LogError($"Cannot have more than one instance of {nameof(CardboardSession)} in the scene!"); Destroy(this); } else { instance = this; } }
private void OpenCardboardView() { CardboardSession.EnableCardboardView(); }
private void CloseCardboardView() { CardboardSession.DisableCardboardView(); }
private void ScanQRCode() { CardboardSession.StartScanQRCode(); SetEnableQROverlay(true); }