//public static int i = 0; static BlackJackGame() { List <Card> multDeck = new List <Card>(); for (int x = 0; x < 6; x++) { for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 12; j++) { Card cards = new Card(Suit.VALUES[i], Rank.VALUES[j]); multDeck.Add(cards); } } } foreach (Card card in multDeck) { deck.AddCard(card); } deck.Shuffle(); player = new BlackJackHand(); //dealer = new BlackJackHand(); player.cardsInHand.Add(deck.DealOne()); player.cardsInHand.Add(deck.DealOne()); playerScore = player.EvaluateHand(); }
public static void PlayGame() { string playerInput = ""; dealer = new BlackJackHand(); Console.WriteLine("Welcome to Blackjack!"); foreach (Card card in player.cardsInHand) { Console.WriteLine("You have been dealt the {0}", card); } playerScore = player.EvaluateHand(); Console.WriteLine("Hand score: {0}", playerScore); if (playerScore > 21) { Console.WriteLine("Bust!"); } else { Console.WriteLine("Hit or Stay (H/S)"); playerInput = Console.ReadLine(); while (playerInput.ToLower()[0] == 'h' && playerScore <= 21) { player.cardsInHand.Add(deck.DealOne()); Console.WriteLine("You have been dealt the {0}", player.cardsInHand.Last()); playerScore = player.EvaluateHand(); Console.WriteLine("Hand score: {0}", playerScore); if (playerScore > 21) { Console.WriteLine("Bust!"); break; } Console.WriteLine("Hit or Stay (H/S)"); playerInput = Console.ReadLine(); playerScore = player.EvaluateHand(); } if (playerScore > 21) { ; } else { //dealer = new BlackJackHand(); dealer.cardsInHand.Add(deck.DealOne()); dealer.cardsInHand.Add(deck.DealOne()); dealerScore = dealer.EvaluateHand(); foreach (Card card in dealer.cardsInHand) { Console.WriteLine("Dealer hasss been dealt the {0}", card); } Console.WriteLine("Dealer score: {0}", dealerScore); if (dealerScore > 21) { Console.WriteLine("Bust!"); } else { while (dealerScore < 17) { dealer.cardsInHand.Add(deck.DealOne()); Console.WriteLine("Dealer have been dealt the {0}", dealer.cardsInHand.Last()); dealerScore = dealer.EvaluateHand(); Console.WriteLine(dealerScore); } if (dealerScore >= 17 && dealerScore <= 21) { if (dealer.CompareTo(player) == 0) { Console.WriteLine("Tie!"); } else if (dealer.CompareTo(player) == 1) { Console.WriteLine("Dealer wins!"); } else { Console.WriteLine("Player wins!"); } } else { Console.WriteLine("Bust!"); Console.WriteLine("Player wins!"); } } } } deck.RestoreDeck(); deck.Shuffle(); player.DiscardHand(); if (!dealer.IsEmpty()) { dealer.DiscardHand(); } }