public static EventTest Create0(int _t0) { EventTest test = ReferencePool.Acquire <EventTest>(); test.t0 = _t0; return(test); }
public static EventTest Create1(int _t1) { EventTest test = ReferencePool.Acquire <EventTest>(); test.t1 = _t1; return(test); }
private void Test(object sender, GameEventArgs e) { EventTest ne = (EventTest)e; Debug.LogError($"args={ne.t0},t1={ne.t1},sender={sender}"); }