public Menu_Layer(MainWindow mainWindow) { InitializeComponent(); this.mainWindow = mainWindow; this.Height = STATICS.SCREEN_HEIGHT; this.Width = STATICS.SCREEN_WIDTH; this.IsManipulationEnabled = false; this.Background = null; //if (STATICS.ALEX_ACTIVE) //{ // menuBars[0] = new Menu_Container(this); // double x = (STATICS.SCREEN_WIDTH - menuBars[0].Width) / 2; // double y = STATICS.SCREEN_HEIGHT - menuBars[0].Height; // Matrix matrix = new Matrix(1, 0, 0, 1, x, y); // menuBars[0].RenderTransform = new MatrixTransform(matrix); // menuBars[0].IsManipulationEnabled = false; // menuBars[0].IsHitTestVisible = false; // this.Children.Add(menuBars[0]); //} //if (STATICS.BEN_ACTIVE) //{ // menuBars[1] = new Menu_Container(this); // double x = (STATICS.SCREEN_WIDTH + menuBars[1].Width) / 2; // double y = menuBars[0].Height; // Matrix matrix = new Matrix(1, 0, 0, 1, 0, 0); // matrix.Rotate(180); // matrix.Translate(x, y); // menuBars[1].RenderTransform = new MatrixTransform(matrix); // menuBars[1].IsManipulationEnabled = false; // menuBars[1].IsHitTestVisible = false; // this.Children.Add(menuBars[1]); //} if (STATICS.CHRIS_ACTIVE) { menuBars[2] = new Menu_Container(this); double x = menuBars[2].Height; double y = (STATICS.SCREEN_HEIGHT - menuBars[0].Width) / 2; Matrix matrix = new Matrix(1, 0, 0, 1, 0, 0); matrix.Rotate(90); matrix.Translate(x, y); menuBars[2].RenderTransform = new MatrixTransform(matrix); menuBars[2].IsManipulationEnabled = false; menuBars[2].IsHitTestVisible = false; this.Children.Add(menuBars[2]); } if (STATICS.DANNY_ACTIVE) { menuBars[3] = new Menu_Container(this); double x = STATICS.SCREEN_WIDTH - menuBars[3].Height; double y = (STATICS.SCREEN_HEIGHT + menuBars[3].Width) / 2; Matrix matrix = new Matrix(1, 0, 0, 1, 0, 0); matrix.Rotate(-90); matrix.Translate(x, y); menuBars[3].RenderTransform = new MatrixTransform(matrix); menuBars[3].IsManipulationEnabled = false; menuBars[3].IsHitTestVisible = false; this.Children.Add(menuBars[3]); } }
public Sorting_Gesture_Layer(MainWindow mainwin) { this.mainWindow = mainwin; InitializeComponent(); this.IsHitTestVisible = false; this.IsManipulationEnabled = false; }
public Card_Layer(MainWindow mainWindow) { InitializeComponent(); this.IsManipulationEnabled = false; this.mainWindow = mainWindow; this.Height = STATICS.SCREEN_HEIGHT; this.Width = STATICS.SCREEN_WIDTH; }
public static String PrintRecord(MainWindow mainWindow, Gesture_Event gesture, Gesture_Event_Args args, GESTURESTATUS status) { String oneRecord = ""; if (STATICS.DEBUG_MODE) { RecordObj rObj = new RecordObj(); oneRecord += DateTime.Now.ToString("h:mm:ss:fff tt"); rObj.time_stemp = DateTime.Now.ToString("h:mm:ss:fff tt"); oneRecord += "$"+gesture.GetType().Name.ToString(); rObj.gesture_name=gesture.GetType().Name.ToString(); oneRecord += "$" + status.ToString(); rObj.status = status.ToString(); List<String> cards = new List<string>(); List<String> buttons = new List<string>(); foreach (object obj in args.GestureObjects) { if (obj is Card) { Card c = obj as Card; oneRecord += "$" + "Card={" + c.Owner + "," + c.UUID + "," + "}"; cards.Add(c.Owner + "," + c.UUID + ","); } else if (obj is Menu_Sort_Box) { Menu_Sort_Box b = obj as Menu_Sort_Box; oneRecord += "$" + "Button={" + b.GroupID + "," + b.GroupText + "}"; buttons.Add(b.GroupID + "," + b.GroupText); } } rObj.cards = cards.ToArray(); rObj.buttons = buttons.ToArray(); List<String> points = new List<string>(); int index = 0; foreach (My_Point point in args.GesturePoints) { oneRecord += "$" + "Point={" + index + "," + "[" + point.StartTime.ToString("h:mm:ss:fff tt") +","+ point.StartPoint.Position.ToString() + "]" + "," + "[" +DateTime.Now.ToString("h:mm:ss:fff tt")+","+ point.CurrentPoint.Position.ToString() + "]" + "}"; points.Add(point.StartTime.ToString("h:mm:ss:fff tt") + "," + point.StartPoint.Position.ToString()+","+ DateTime.Now.ToString("h:mm:ss:fff tt") + "," + point.CurrentPoint.Position.ToString()); index++; } rObj.points = points.ToArray(); mainWindow.ControlWindow.SaveRecord(rObj); mainWindow.ControlWindow.UpdateTextInfo(oneRecord, 2); } return oneRecord; }
public User_Controler(MainWindow mainWin) { this.mainWindow = mainWin; User user = new User(); user.Name = "Alex"; user.UserColor = STATICS.USER_COLOR["Alex"]; userList.Add("Alex", user); user = new User(); user.Name = "Ben"; user.UserColor = STATICS.USER_COLOR["Ben"]; userList.Add("Ben", user); user = new User(); user.Name = "Chris"; user.UserColor = STATICS.USER_COLOR["Chris"]; userList.Add("Chris", user); user = new User(); user.Name = "Danny"; user.UserColor = STATICS.USER_COLOR["Danny"]; userList.Add("Danny", user); }
public Control_Window(MainWindow mainwin) { InitializeComponent(); this.mainWindow = mainwin; InitializeControlWindow(); }
public Card_Controler(MainWindow mainWindow) { this.mainWindow = mainWindow; }
public Touch_Controler(MainWindow mainWindow) { this.mainWindow = mainWindow; }
public Joint_Interest_Controler(MainWindow mainWindow) { this.mainWindow = mainWindow; }
public Loaders(MainWindow mainWindow) { this.mainWindow = mainWindow; groupBinLoader = new Sorting_Group_Loader(this); newsCardLoader = new News_Card_Loader(this); }
public Sorting_Icon_Controler(MainWindow mainWindow) { this.mainWindow = mainWindow; }
public Gesture_Controler(MainWindow mainWindow) { this.mainWindow = mainWindow; groupingControler = new Sorting_Group_Controler(this); }