public static Gesture_Event_Sorting Detect(List <My_Point> points, Gesture_Controler controler) { List <My_Point> result = new List <My_Point>(); Gesture_Event_Sorting sortEvent = null; foreach (My_Point p in points) { if (!result.Contains(p) && p.Sender is Card && Calculator.CalDistance(p.StartPoint, p.CurrentPoint) >= STATICS.MIN_DISTANCE_FOR_MOVE) { Card c = p.Sender as Card; foreach (Menu_Sort_Box box in Group_List.GroupBox) { if (c.Contain(box.CurrentPosition)) { foreach (My_Point p2 in points) { if (p.Sender == p2.Sender && !result.Contains(p2)) { result.Add(p2); } } My_Point[] argPoints = result.ToArray(); object[] objects = new object[2]; objects[0] = c; objects[1] = box; sortEvent = new Gesture_Event_Sorting(); sortEvent.Points = argPoints; Gesture_List.addGesture(sortEvent); Gesture_Sorting_Listener gestureListener = new Gesture_Sorting_Listener(controler, sortEvent); sortEvent.Register(objects, argPoints); } } } } foreach (My_Point p in result) { points.Remove(p); } return(sortEvent); }
public static Gesture_Event_Sorting Detect(List<My_Point> points, Gesture_Controler controler) { List<My_Point> result = new List<My_Point>(); Gesture_Event_Sorting sortEvent = null; foreach (My_Point p in points) { if (!result.Contains(p) && p.Sender is Card && Calculator.CalDistance(p.StartPoint, p.CurrentPoint) >= STATICS.MIN_DISTANCE_FOR_MOVE) { Card c = p.Sender as Card; foreach (Menu_Sort_Box box in Group_List.GroupBox) { if (c.Contain(box.CurrentPosition)) { foreach (My_Point p2 in points) { if (p.Sender == p2.Sender && !result.Contains(p2)) result.Add(p2); } My_Point[] argPoints = result.ToArray(); object[] objects = new object[2]; objects[0] = c; objects[1] = box; sortEvent = new Gesture_Event_Sorting(); sortEvent.Points = argPoints; Gesture_List.addGesture(sortEvent); Gesture_Sorting_Listener gestureListener = new Gesture_Sorting_Listener(controler, sortEvent); sortEvent.Register(objects, argPoints); } } } } foreach (My_Point p in result) { points.Remove(p); } return sortEvent; }
private Gesture_Event_Sorting detectSortingRegister(List<My_Point> points) { List<My_Point> result = new List<My_Point>(); Gesture_Event_Sorting groupEvent=null; foreach (My_Point p in points) { if (!result.Contains(p) && p.Sender is Card && Calculator.CalDistance(p.StartPoint, p.CurrentPoint) >= STATICS.MIN_DISTANCE_FOR_MOVE) { Card c=p.Sender as Card; foreach (Menu_Sort_Button button in Group_List.GroupButtons.Values) { if (c.Contain(button.CurrentPosition)) { foreach (My_Point p2 in points) { if (p.Sender == p2.Sender && !result.Contains(p2)) result.Add(p2); } My_Point[] argPoints = result.ToArray(); object[] objects = new object[2]; objects[0] = c; objects[1] = button; groupEvent = new Gesture_Event_Sorting(); groupEvent.Points = argPoints; Gesture_List.addGesture(groupEvent); Gesture_Sorting_Listener gestureListener = new Gesture_Sorting_Listener(this, groupEvent); groupEvent.Register(objects, argPoints); } } } } foreach (My_Point p in result) { points.Remove(p); } return groupEvent; }