コード例 #1
0
 /// <summary>
 /// Sets file that the game history should be written to.
 /// </summary>
 /// <param name="filename">Path to the file.</param>
 public void SetSaveFile(string filename)
 {
     _History = new GameHistoryCreator();
     _History.SetFileName(filename);
     _History.SetSimulation(Executor);
 }