static void Main(string[] args) { //TODO //Create a seperate class file called Car //Car shall have the following properties: Year, Make, Model, EngineNoise, HonkNoise, IsDriveable //Car shall have the following methods: MakeEngineNoise(), MakeHonkNoise() //The methods should take one string parameter: the respective noise property //Now that the Car class is created we can instanciate 3 new cars //Set the properties for each of the cars //Call each of the methods for each car Car car1 = new Car("Ford", "Fiesta", 2011); car1.MakeEngineNoise("Vroom"); car1.MakeHonkNoise("Beeep beep!"); car1.WhatIsThatIHear(); Car car2 = new Car("Volkswagon", "Tiguan", 2017); car2.MakeEngineNoise("Zoom Zoom"); car2.MakeHonkNoise("Honk hooonnnkk"); car2.WhatIsThatIHear(); Car car3 = new Car("Ford", "F150", 2019); car3.MakeEngineNoise("Chug chug chug"); car3.MakeHonkNoise("bonk bonk!"); car3.WhatIsThatIHear(); //*************BONUS*************// // Set the properties utilizing the 3 different ways we learned about, one way for each car //*************BONUS X 2*************// //Create a CarLot class //It should have at least one property: a List of cars //Instanciate the a Carlot at the beginning of the program and as you create a car add the car to the list. //At the end iterate through the list printing each of car's Year, Make, and Model to the console }