public static void Main(string[] args) { //Use the Program class that will contain your main method and act as a "driver" for your program. //For this assignment you do not have to build an interactive program.(I want to add this in) //In your main method: //You should instantiate 2 different car lots, and add various vehicles to the car lots. CarLot carLot1 = new CarLot("Spirit"); CarLot carLot2 = new CarLot("Frank Brown"); Truck truck1 = new Truck("13A23B", "Ford", "F150", 32500, "Full"); Car car1 = new Car("A23B13", "Ford", "Edge", 22000, "Sedan", 4); Truck truck2 = new Truck("C2456B", "Dodge", "Ram", 42500, "Full"); Car car2 = new Car("A36C12", "Dodge", "Charger", 27550, "Sedan", 4); carLot1.AddVehicle(truck1); carLot1.AddVehicle(car1); carLot2.AddVehicle(truck2); carLot2.AddVehicle(car2); carLot1.AddVehicle(new Truck("9LK8F2", "Chevy", "Silverado", 43000, "Half")); carLot1.PrintInventory(); carLot2.PrintInventory(); //Print out the inventory for each of the car lots, showing the details for each vehicle. //When printing out the details, print the appropriate info for a car, or a truck accordingly. }
public static void Main(string[] args) { //creating the lots CarLot lot1 = new CarLot("Ray's Lightly Used Motors"); CarLot lot2 = new CarLot("Lil' Car Lot"); //creating car objects to be added Truck Truck1 = new Truck("6541B21", "Chevrolet", "Silverado", 49999.00, "4 Door Crew Cab", "Short Bed"); Truck Truck2 = new Truck("324EL67", "Ford", "F-150", 55599.99, "2 Door Single Cab", "Long Bed"); Truck Truck3 = new Truck("56H87W1", "Toyota", "Tundra", 40299.99, "3 Door Extended Cab", "Short Bed"); Truck Truck4 = new Truck("234K3UY", "Jeep", "Patriot", 59900.99, "4 Door Crew Cab", "Standard Bed"); Truck Truck5 = new Truck("DMW24L6", "Dodge", "Ram", 39999.50, "4 Door Mega Cab", "Long Bed"); Car Car1 = new Car("234SD34", "Acura", "RSX-S", 9000.99, "Hatchback", "2 Doors"); Car Car2 = new Car("FD452NY", "Mazda", "FD RX-7", 25999.99, "Hatchback", "2 Doors"); Car Car3 = new Car("90LOR67", "Subaru", "Impreza WRX", 35000.00, "Sedan", "4 Doors"); Car Car4 = new Car("KML238X", "Mitsubishi", "Lancer Evolution X", 28999.99, "Sedan", "4 Doors"); Car Car5 = new Car("KLTAN42", "Honda", "Civic", 26998.02, "Sedan", "4 Doors"); //adding cars to respective lots lot1.AddVehicle(Truck1); lot2.AddVehicle(Truck2); lot1.AddVehicle(Truck3); lot2.AddVehicle(Truck4); lot1.AddVehicle(Truck5); lot2.AddVehicle(Car1); lot1.AddVehicle(Car2); lot2.AddVehicle(Car3); lot1.AddVehicle(Car4); lot2.AddVehicle(Car5); //calling print lot lot1.PrintLot(); lot2.PrintLot(); }
private static void Main(string[] args) { //Westheimer Imports CarLot CarLot Westheimer = new CarLot("Westheimer Imports", new List <Vehicle>()); Vehicle WCar1 = new Car("Mercedes-Benz", "SL550-AMG", "Coupe", "2", "MBSL550", "$85,000"); Vehicle WCar2 = new Truck("Ford", "F-150 Raptor", "8ft", "FFR1234", "$78,000"); Vehicle WCar3 = new Car("Porsche", "Cayenne", "SUV", "4", "2LEG1T", "$46,000"); //Slick's Slimey Car Sale CarLot CarLot Slicks = new CarLot("Slick's Slimey Car Sales", new List <Vehicle>()); Vehicle Svehicle1 = new Car("Geo", "Metro", "Hatchback", "4", "GB123RD", "$850"); Vehicle Svehicle2 = new Car("Chrysler", "LeBaron", "Coupe", "2", "1BADR1DE", "$1,000"); Vehicle Svehicle3 = new Truck("Ford", "Ranger", "4ft", "00PZ4DAT", "$1,200"); Westheimer.AddVehicle(WCar1); Westheimer.AddVehicle(WCar2); Westheimer.AddVehicle(WCar3); Westheimer.PrintList(); Slicks.AddVehicle(Svehicle1); Slicks.AddVehicle(Svehicle2); Slicks.AddVehicle(Svehicle3); Slicks.PrintList(); Console.ReadLine(); }
static void Main(string[] args) { CarLot goodman = new CarLot("Isaac Goodman's Used Cars"); //Creates a list for the car lots inventory goodman.AddVehicle(new Car("ABC 1234", "Chevy", "Camero", 25000, 2, "Coupe")); //adds a new car to the car lot goodman.AddVehicle(new Car("ABC 9876", "Dodge", "Challenger", 30000, 2, "Sport")); goodman.AddVehicle(new Car("ABC 0258", "Dodge", "Charger", 32000, 4, "Sport")); goodman.AddVehicle(new Truck("ABC 8520", "Ford", "F150", 45000, "10 SQ FT.")); foreach (var car in goodman.GetVehicles()) //Goes through each item in the car lot and prints out the details { Console.WriteLine(car.PrintDetails()); } CarLot franklyn = new CarLot("Doug Franklyn's Dealership"); franklyn.AddVehicle(new Car("ZYX 8765", "Toyota", "Camry", 31000, 4, "Sedan")); franklyn.AddVehicle(new Car("ZYX 7844", "Toyota", "Corolla", 28000, 4, "Sedan")); franklyn.AddVehicle(new Truck("ZYX 1101", "Dodge", "Ranger", 38000, "8.5 SQ FT")); foreach (var car in franklyn.GetVehicles()) //goes through each item in the car lot and prints out the details { Console.WriteLine(car.PrintDetails()); } }
//Prints out a list of Cars and Trucks static void Main(string[] args) { CarLot newCarLot = new CarLot("Lubbock Car Lot"); newCarLot.AddVehicle(new Car("W3Z78", "Honda", "Accord", 5000, "Sedan", "4")); newCarLot.AddVehicle(new Truck("something333", "Toyota", "Tundra", 7000, "6'3 by 4")); newCarLot.AddVehicle(new Car("53", "Volkswagon", "Herbie!", 53000, "Beetle", "2")); //loops through the list of vehicles made & actually prints the information foreach (var item in newCarLot.StoreVehicles()) { item.PrintInformation(); } Console.ReadLine(); }
static void Main(string[] args) { CarLot carlotNarly = new CarLot("\tNARLY'S AUTOS", "We have the Gnarliest Rides in Town so come on down!\n\n\tNARLY'S Inventory:"); CarLot carlotBurly = new CarLot("\tBURLY'S AUTOS", "Wow, What a Beaut!\n\n\tBURLY'S Inventory:"); carlotNarly.AddVehicle(new Truck(1972, "Chevy", "C10", 15999.99, "CEEYA", "Single Cab", "6ft")); carlotNarly.AddVehicle(new Truck(1996, "Chevy", "1500", 10999.99, "ROLLIN", "Crew Cab", "6ft")); carlotNarly.AddVehicle(new Truck(2018, "Chevy", "Colorado", 50999.99, "2SLOW", "Full Cab", "6ft")); carlotBurly.AddVehicle(new Car(2019, "Chevy", "Cruise LT", 15999.99, "YEEHAW", "Hatchback", 4)); carlotBurly.AddVehicle(new Car(2006, "Infiniti", "G35", 35999.99, "BETSY", "Coupe", 2)); carlotBurly.AddVehicle(new Car(1969, "Chevy", "Camaro", 45999.99, "WBR", "Coupe", 2)); carlotNarly.CarLotCommercial(); Console.WriteLine($"{carlotNarly.vehicles.Count} Gnarly Rides"); Console.WriteLine(); foreach (var automobile in carlotNarly.GetVehicles()) { automobile.VehicleDescription(); } Console.WriteLine("Or Press any key to find a sweet ride at our other location:\n"); Console.ReadKey(); carlotBurly.CarLotCommercial(); Console.WriteLine($"{carlotBurly.vehicles.Count} Beauts!"); Console.WriteLine(); foreach (var automobile in carlotBurly.GetVehicles()) { automobile.VehicleDescription(); } Console.WriteLine("Did you find one you love? Press any key to exit the program. Don't forget to come sign the paperwork to get yourself rollin'!"); Console.ReadKey(); }
static void Main(string[] args) { CarLot Carlot1 = new CarLot("Honda"); CarLot Carlot2 = new CarLot("Pollard Ford"); Truck truck1 = new Truck("Large", 54847, "Ford", "Mustang", 30000); Truck truck2 = new Truck("Small", 48792, "Chevy", "Corvette", 60000); Car Car1 = new Car("Sedan", 4, 977468, "Dodge", "Dart", 50000); Car Car2 = new Car("Suv", 4, 484648, "Suburu", "CrossTrek", 27000); Carlot1.AddVehicle(truck1); Carlot1.AddVehicle(Car1); Carlot2.AddVehicle(truck2); Carlot2.AddVehicle(Car2); Carlot1.PrintVehicle(); Carlot2.PrintVehicle(); }
//Main as used here implements the classes and methods for the rest of the program public static void Main(string[] args) { Console.WriteLine("What is the name of the car lot?"); string response1 = Console.ReadLine(); //CarLot cars = new CarLot(response1); Console.WriteLine("The name of this carlot is {0}. \n \n", response1); Console.WriteLine("The inventory of this carlot includes"); CarLot cars = new CarLot(response1); cars.AddVehicle(new Car("Coupe", 2, "1234566", "ford", "mustang", 25000)); cars.AddVehicle(new Car(CarType: "Sedan", NumOfDoors: 4, licenseNumber: "AVB33KXR", Make: "Chrysler", Model: "New Yorker Brougham", Price: 10000)); cars.AddVehicle(new Truck(licenseNumber: "WTF190XRF", Make: "Chevrolet", Model: "Silverado", Price: 90000, BedSize: "Long Bed")); cars.PrintVehicles(); }
static void Main(string[] args) { CarLot LotA = new CarLot("JB Andrew Lot"); CarLot LotB = new CarLot("Kelly Blue Book Lot"); Vehicle car1 = new Car("GHY546", "Honda", "Civic", 24000.50, "hatchback", 4); Vehicle car2 = new Car("KHV848", "Kia", "Civic", 19000.80, "coupe", 4); Vehicle truck1 = new Truck("ghys564", "Ford", "F150", 40000.5, "short"); Vehicle truck2 = new Truck("ghys564", "Toyota", "Tundra", 50000.5, "Standard"); LotA.AddVehicle(car1); LotA.AddVehicle(car2); LotA.AddVehicle(truck1); LotB.AddVehicle(truck2); LotA.PrintInventory(); LotB.PrintInventory(); Console.ReadKey(); }
static void Main(string[] args) { CarLot LotA = new CarLot("Smith Ford Lot"); CarLot LotB = new CarLot("Annie Oakley Lot"); Vehicle car1 = new Car("GHY546", "Honda", "Civic", 24000.50, "hatchback", 4); Vehicle car2 = new Car("KHV848", "kia", "Civic", 19000.80, "coupe", 4); Vehicle truck1 = new Truck("ghys564", "ford", "f150", 40000.5, "short"); Vehicle truck2 = new Truck("ghys564", "GMC", "Canyon", 50000.5, "Standard"); LotA.AddVehicle(car1); LotA.AddVehicle(car2); LotA.AddVehicle(truck1); LotB.AddVehicle(truck2); LotA.PrintInventory(); LotB.PrintInventory(); Console.ReadKey(); }
public static void Main(string[] args) { Console.WriteLine("Name"); NameInput = Console.ReadLine(); Console.WriteLine("A list of Vehicles."); ListVehiclesInput = Console.ReadLine(); Console.WriteLine("Add a vehicle to the lot."); string VehiclesInput = Console.ReadLine(); Console.WriteLine("Print the inventory of the car, including number of vehicles and details about each vehicle."); VehiclesInput = Console.ReadLine(); Console.WriteLine("Type in a vehicle type."); Console.WriteLine("Is the car a vehicle? Yes or No"); CarLot carLot1 = new CarLot("Mora Rentals", new List <Vehicle>()); Vehicle Dodge = new Car("Sport", 2, "Dodge", "Charger", "$40,000", "123ABC"); Vehicle Toyota = new Truck("Toyota", "10ft", "THEA233", "Tacoma"); Vehicle Ford = new Car("Coupe", 30, "Ford", "Taurus", "$45,450", "ERA125"); carLot1.AddVehicle(Dodge); carLot1.AddVehicle(Toyota); carLot1.AddVehicle(Ford); carLot1.PrintCarLot(); Console.ReadLine(); CarLot carLot2 = new CarLot("Garcia's Used Cars", new List <Vehicle>()); Vehicle Car1 = new Car("SUV", 4, "Dodge", "Journey", "$50,000", "ERH456"); Vehicle Car2 = new Truck("Ford", "15ft", "$60,456", "IJKL230", "F150"); carLot2.AddVehicle(Car1); carLot2.AddVehicle(Car2); carLot2.PrintCarLot(); Console.ReadLine(); }
static void Main(string[] args) { CarLot lot1 = new CarLot(); CarLot lot2 = new CarLot(); lot1.Name = "McGavock"; lot2.Name = "Frank Brown"; lot1.AddVehicle(new Car { LicenseNumber = "12345", Make = "Nissan", Model = "New", Price = 12000 }); lot1.AddVehicle(new Truck { LicenseNumber = "23456", Make = "Ford", Model = "old", Price = 30000 }); lot2.AddVehicle(new Car { LicenseNumber = "54321", Make = "VW", Model = "New", Price = 13000 }); lot2.AddVehicle(new Truck { LicenseNumber = "23476", Make = "Chevy", Model = "New", Price = 40000 }); lot1.PrintInventory(); lot2.PrintInventory(); Console.ReadLine(); }
private static void Main(string[] args) { //Instantiation of Reagor CarLot CarLot Reagor = new CarLot("Reagor", new List <Vehicle>()); //Instantiation of vehicles to be later added to Reagor CarLot Vehicle Rvehicle1 = new Car("Ford", "Mustang", "Coup", "2", "GTG123", "$34,000"); Vehicle Rvehicle2 = new Truck("Ford", "F-150", "5ft", "WMN4567", "$50,000"); Vehicle Rvehicle3 = new Car("Mazda", "Tribute", "SUV", "4", "HUY9876", "$12,000"); //Instantiation of Tony's Used Cars CarLot CarLot TonyUsed = new CarLot("Tony's Used Cars", new List <Vehicle>()); //Vehicles to go into Tony's Used Cars Vehicle Tvehicle1 = new Car("Ford", "Fusion", "Sedan", "4", "FFS4356", "$70,000"); Vehicle Tvehicle2 = new Car("Tesla", "Model S", "Luxury Sedan", "4", "EEF6798", "$150,000"); Vehicle Tvehicle3 = new Truck("Chevrolet", "Silverado", "10ft", "OOP2019", "$77,000"); //Adding Vehicles to the Lot List Reagor.AddVehicle(Rvehicle1); Reagor.AddVehicle(Rvehicle2); Reagor.AddVehicle(Rvehicle3); //Printing the list Reagor.PrintList(); //Adding Vehicles to Tony's Lot TonyUsed.AddVehicle(Tvehicle1); TonyUsed.AddVehicle(Tvehicle2); TonyUsed.AddVehicle(Tvehicle3); //Printing the lot list TonyUsed.PrintList(); Console.ReadLine(); }
static void Main(string[] args) // "driver" for program { // instantiate 2 different car lots, and add various vehicles to the car lots // print out the inventory for each of the car lots, showing the details for each vehicle // print the appropriate info for a car, or a truck accordingly CarLot CarLot1 = new CarLot(); CarLot1.Name = "Toyota"; Truck Truck1 = new Truck(); Truck1.LicenseNumber = "ABC-DEFG"; Truck1.Make = "Toyota"; Truck1.Model = "Tundra"; Truck1.Price = "$30,000"; Truck1.BedSize = "Long"; CarLot1.AddVehicle(Truck1); Car Car1 = new Car(); Car1.LicenseNumber = "123-4567"; Car1.Make = "Toyota"; Car1.Model = "Camry"; Car1.Price = "$23,000"; Car1.Type = "SE"; Car1.NumberOfDoors = 4; CarLot1.AddVehicle(Car1); Car Car2 = new Car(); Car2.LicenseNumber = "EFG-4567"; Car2.Make = "Toyota"; Car2.Model = "4Runner"; Car2.Price = "$31,000"; Car2.Type = "Premium"; Car2.NumberOfDoors = 4; CarLot1.AddVehicle(Car2); CarLot1.PrintInventory(); CarLot CarLot2 = new CarLot(); CarLot2.Name = "Ford"; Truck Truck2 = new Truck(); Truck2.LicenseNumber = "ABC-1234"; Truck2.Make = "Ford"; Truck2.Model = "F-150"; Truck2.Price = "$28,000"; Truck2.BedSize = "Standard"; CarLot2.AddVehicle(Truck2); Truck Truck3 = new Truck(); Truck3.LicenseNumber = "123-ABCD"; Truck3.Make = "Ford"; Truck3.Model = "Ranger"; Truck3.Price = "$24,000"; Truck3.BedSize = "Standard"; CarLot2.AddVehicle(Truck3); Car Car3 = new Car(); Car3.LicenseNumber = "EFG-4567"; Car3.Make = "Ford"; Car3.Model = "Fushion"; Car3.Price = "$22,000"; Car3.Type = "SE"; Car3.NumberOfDoors = 4; CarLot2.AddVehicle(Car3); CarLot2.PrintInventory(); }