static void Main(string[] args) { { double temp = TemperatureConverter.FahrenheitToCelsius(200); // create a one car instance Car datsun = new Car("Datsun 100", "red", 1.0, true, 2); Car porsche = new Car("Porche 911 RS3", "silver", 3, false, 2); Car toyota = new Car("Toyota Avensis", "grey", 1.8, false, 5); datsun.Speed = 100; porsche.Speed = 280; toyota.Speed = 160; // display car data datsun.PrintData(); porsche.PrintData(); toyota.PrintData(); Console.ReadLine(); // accelerate, change car's speed value datsun.Accelerate(); // display car data again, notice changed speed value! datsun.PrintData(); Console.ReadLine(); } }
static void Main(string[] args) { double temp = TemperatureConverter.FahrenheitToCelsius(200); Car datsun = new Car("Datsun 100A", "red", 1.0, true, 2); //Car toyota = new Car("Datsun 100A", "red", 1.0, true, 2); //Car porche = new Car("Datsun 100A", "red", 1.0, true, 2); datsun.Speed = 280; //toyota.Speed = 100; //porche.Speed = 190; // display car data datsun.PrintData(); Console.ReadLine(); // accelerate, change car's speed value datsun.Accelerate(); // display car data again, notice changed speed value! datsun.PrintData(); Console.ReadLine(); }
static void Main(string[] args) { /* * TemperatureConverter converter = new TemperatureConverter(); * double temp = converter.FahrenheitToCelsius(200); */ double temp = TemperatureConverter.FahrenheitToCelsius(200); Console.WriteLine(temp); Car datsun = new Car("Datsun 100A", "red", 1.0, true, 2); Car porchse = new Car("Porsche 911 RS3", "silver", 3.2, false, 2); Car toyota = new Car("Camry", "red", 2.0, true, 4); datsun.Model = "Datsun 100A"; datsun.Color = "red"; datsun.EngineSize = 1.0; datsun.Speed = 0; datsun.FuzzyDices = true; datsun.DoorCount = 2; datsun.Speed = 100; porchse.Speed = 280; toyota.Speed = 160; // display car data datsun.PrintData(); Console.ReadLine(); // accelerate, change car's speed value datsun.Accelerate(); // display car data again, notice changed speed value! datsun.PrintData(); porchse.PrintData(); toyota.PrintData(); Console.ReadLine(); }