public void GenerateBuildWork(string bundleName, IList <string> assets, ref AssetBundleBuild abwork, CapsResBuilder.CapsResBuildWork modwork, int abindex) { }
public void GenerateBuildWork(string bundleName, IList <string> assets, ref AssetBundleBuild abwork, CapsResBuilder.CapsResBuildWork modwork, int abindex) { if (assets != null) { for (int i = 0; i < assets.Count; ++i) { var asset = assets[i]; if (_FullSet.Contains(asset)) { modwork.ForceRefreshABs.Add(abindex); break; } } } }