//Click to show Start Game GUI void btn_Start_onClick(object sender, EventArgs e) { Start_Game sg = new Start_Game(); try { //axWindowsMediaPlayer2.URL = (Directory.GetCurrentDirectory()) + "\\Sound\\Click.wav"; //axWindowsMediaPlayer2.Ctlcontrols.play(); } catch (Exception) { } //auto fix screen start game int h = Screen.PrimaryScreen.Bounds.Height; int w = Screen.PrimaryScreen.Bounds.Width; if (w == 1024 && h == 768) { sg.BackgroundImage = Properties.Resources._1024_768_start; } else { if (w == 1280 && h == 1024) { sg.BackgroundImage = Properties.Resources._1280_1024_start; } else { if (w == 1280 && h == 800) { sg.BackgroundImage = Properties.Resources._1280_800_start; } else { if (w == 1366 && h == 768) { sg.BackgroundImage = Properties.Resources._1366_768_start; } else { if (w == 1600 && h == 900) { sg.BackgroundImage = Properties.Resources._1600_900_start; } else { if (w == 1920 && h == 1080) { sg.BackgroundImage = Properties.Resources._1920_1080_start; } else { sg.BackgroundImage = Properties.Resources.bg; } } } } } } sg.onExit += Exit_StartGame; //sg.Doubleclick += sg_DoubleClick; sg.doubleClick += sg_doubleClick; this.Controls.Clear(); this.Controls.Add(sg); }