Normalize() public method

public Normalize ( ) : void
return void
コード例 #1
0
        /// <summary>
        /// Perform GC normalization depending on the mode
        /// </summary>
        /// <param name="bins">Bins whose counts are to be normalized</param>
        /// <param name="manifest"></param>
        /// <param name="mode">GC normalization mode</param>
        static void NormalizeByGC(List <SampleGenomicBin> bins, NexteraManifest manifest, CanvasGCNormalizationMode mode)
        {
            switch (mode)
            {
            case CanvasGCNormalizationMode.MedianByGC:
                NormalizeByGC(bins, manifest: manifest);
                break;

            case CanvasGCNormalizationMode.LOESS:
                var normalizer = new LoessGCNormalizer(bins, manifest, robustnessIter: 0,
                                                       countTransformer: x => (double)Math.Log(x),
                                                       invCountTransformer: x => (float)Math.Exp(x));
                normalizer.Normalize();
                break;

            default:
                throw new Illumina.Common.IlluminaException("Unsupported Canvas GC normalization mode: " + mode.ToString());
            }
        }
コード例 #2
0
ファイル: CanvasClean.cs プロジェクト: Illumina/canvas
 /// <summary>
 /// Perform GC normalization depending on the mode
 /// </summary>
 /// <param name="bins">Bins whose counts are to be normalized</param>
 /// <param name="manifest"></param>
 /// <param name="mode">GC normalization mode</param>
 static void NormalizeByGC(List<GenomicBin> bins, NexteraManifest manifest, CanvasGCNormalizationMode mode)
 {
     switch (mode)
     {
         case CanvasGCNormalizationMode.MedianByGC:
             NormalizeByGC(bins, manifest: manifest);
             break;
         case CanvasGCNormalizationMode.LOESS:
             var normalizer = new LoessGCNormalizer(bins, manifest, robustnessIter: 0,
                 countTransformer: x => (double)Math.Log(x),
                 invCountTransformer: x => (float)Math.Exp(x));
             normalizer.Normalize();
             break;
         default:
             throw new ApplicationException("Unsupported Canvas GC normalization mode: " + mode.ToString());
     }
 }