public float[] Generate(int size) { var seed = new DiamondSquareSeed(DiamondSquareSeed.Empty); seed.size = size; return(Generate(seed)); }
public float[] Generate(DiamondSquareSeed seed) { return(Generate(seed.size, seed.randomSeed, seed.heightVariance, seed.leftTop, seed.rightTop, seed.leftBottom, seed.rightBottom)); }