public EditModel(CanIBorrowYourGame.Models.CanIBorrowYourGameContext context) { _context = context; }
public DetailsModel(CanIBorrowYourGame.Models.CanIBorrowYourGameContext context) { _context = context; }
public CreateModel(CanIBorrowYourGame.Models.CanIBorrowYourGameContext context) { _context = context; }