コード例 #1
0
ファイル: VehicleANPR.cs プロジェクト: wowpanda/CameraTech
        private void CheckANPRShapeTest(string cameraname, ShapeTest stest, Vehicle originVeh, bool left)
        {
            if (stest.hit && API.IsEntityAVehicle(stest.hitEntity))
            {
                Vehicle hitVeh          = (Vehicle)Vehicle.FromHandle(stest.hitEntity);
                bool    positionedRight = Vector3.Distance(originVeh.GetOffsetPosition(Vector3.Left), hitVeh.Position) > Vector3.Distance(originVeh.GetOffsetPosition(Vector3.Right), hitVeh.Position);
                if ((left && positionedRight) || (positionedRight && !positionedRight))
                {
                    return;
                }

                string modelName = API.GetDisplayNameFromVehicleModel((uint)API.GetEntityModel(stest.hitEntity));
                string plate     = API.GetVehicleNumberPlateText(stest.hitEntity).Replace(" ", string.Empty);

                if (!checkedPlates.Contains(plate))
                {
                    checkedPlates.Add(plate);
                    if (CameraTech.PlateInfo != null && CameraTech.PlateInfo.ContainsKey(plate))
                    {
                        float  distance = Vector3.Distance(stest.from, hitVeh.Position);
                        string colour   = VehicleColour.GetVehicleColour(stest.hitEntity).PrimarySimpleColourName;
                        TriggerEvent("chatMessage", cameraname, new int[] { 255, 128, 0 }, colour + " " + modelName + ". " + plate + ". Dist: " + (int)Math.Round(distance) + ". ^*Markers: ^r" + CameraTech.PlateInfo[plate]);
                        CameraTech.PlayANPRAlertSound();
                        ANPRInterface.VehicleANPRHeaderString = cameraname;
                        ANPRInterface.VehicleANPRInfo         = colour + " " + modelName + ". " + plate + ".";
                        ANPRInterface.VehicleANPRMarkers      = "~r~" + CameraTech.PlateInfo[plate];
                        ANPRInterface.FlashVehicleANPR();
                    }
                    else
                    {
                        PlayANPRScanSound();
                    }
                }
            }
        }
コード例 #2
0
        public CameraTech()
        {
            Debug.Write("CameraTech by Albo1125.");

            TriggerEvent("chat:addSuggestion", "/setplateinfo", "Sets markers for the specified plate", new[]
            {
                new { name = "param", help = "Type the plate, followed by semicolon (;), followed by the ANPR markers (leave markers blank to remove). Ex: AB12CDE;Stolen" },
            });

            TriggerEvent("chat:addSuggestion", "/setvehinfo", "Sets markers for the plate of the vehicle you're currently in", new[]
            {
                new { name = "markers", help = "The markers for this vehicle's plate, leave blank to remove from the system. Ex: Stolen" },
            });

            EventHandlers["CameraTech:ClUpdateVehicleInfo"] += new Action <string>((string plateinfo) =>
            {
                if (Game.Player != null && Game.Player.Character != null && Game.Player.Character.Exists() && Game.Player.Character.IsInVehicle() && Game.Player.Character.CurrentVehicle.Exists())
                {
                    string plate = API.GetVehicleNumberPlateText(Game.Player.Character.CurrentVehicle.Handle).Replace(" ", string.Empty);
                    TriggerServerEvent("CameraTech:UpdateVehicleInfo", plate, plateinfo);
                    if (plateinfo != null)
                    {
                        TriggerEvent("chatMessage", "SYSTEM", new int[] { 0, 0, 0 }, "Plate: " + plate + ". Info: " + plateinfo);
                    }
                    else
                    {
                        TriggerEvent("chatMessage", "SYSTEM", new int[] { 0, 0, 0 }, "Plate: " + plate + ". No info.");
                    }
                }
            });

            EventHandlers["CameraTech:ClFixedANPRAlert"] += new Action <string, string, string, string, string>((string colour, string modelName, string anprname, string dir, string plate) =>
            {
                if (FixedANPRAlertsToggle && Game.Player != null && Game.Player.Character != null && Game.Player.Character.Exists() && Game.Player.Character.IsInVehicle() && Game.Player.Character.CurrentVehicle.Exists() &&
                    ANPRModels.Contains(Game.Player.Character.CurrentVehicle.Model))
                {
                    if (FocussedPlate != null && FocussedPlate == plate)
                    {
                        TriggerEvent("chatMessage", "Fixed ANPR", new int[] { 0, 191, 255 }, colour + " " + modelName + ". " + plate + ". " + anprname + " (" + dir + "). ^*Markers: ^r" + PlateInfo[plate]);
                        PlayANPRAlertSound();
                        if (BlipsCreated)
                        {
                            FixedANPR fixedanpr = FixedANPRCameras.Where(x => x.Name == anprname).FirstOrDefault();
                            if (fixedanpr != null && fixedanpr.blip.Exists())
                            {
                                fixedanpr.blip.ShowRoute = true;
                                RouteBlip = fixedanpr.blip;
                            }
                        }
                        ANPRInterface.FixedANPRHeaderString = anprname + " (" + dir + ")";
                        ANPRInterface.FixedANPRInfo         = colour + " " + modelName + ". " + plate + ".";
                        ANPRInterface.FixedANPRMarkers      = "~r~" + PlateInfo[plate];
                        ANPRInterface.FlashFixedANPR();
                    }
                    else if (FocussedPlate == null)
                    {
                        TriggerEvent("chatMessage", "Fixed ANPR", new int[] { 0, 191, 255 }, colour + " " + modelName + ". " + plate + ". " + anprname + " (" + dir + "). ^*Markers: ^r" + PlateInfo[plate]);
                        PlayANPRAlertSound();
                        ANPRInterface.FixedANPRHeaderString = anprname + " (" + dir + ")";
                        ANPRInterface.FixedANPRInfo         = colour + " " + modelName + ". " + plate + ".";
                        ANPRInterface.FixedANPRMarkers      = "~r~" + PlateInfo[plate];
                        ANPRInterface.FlashFixedANPR();
                    }
                }
            });

            EventHandlers["CameraTech:FixedANPRToggle"] += new Action <dynamic>((dynamic) =>
            {
                if (FixedANPRAlertsToggle)
                {
                    FixedANPRAlertsToggle = false;
                    Screen.ShowNotification("Fixed ANPR alerts " + (FixedANPRAlertsToggle ? "activated." : "deactivated."));
                    RemoveANPRBlips();
                }
                else if (Game.Player != null && Game.Player.Character != null && Game.Player.Character.Exists() && Game.Player.Character.IsInVehicle() && Game.Player.Character.CurrentVehicle.Exists())
                {
                    if (ANPRModels.Contains(Game.Player.Character.CurrentVehicle.Model))
                    {
                        FixedANPRAlertsToggle = true;
                        Screen.ShowNotification("Fixed ANPR alerts " + (FixedANPRAlertsToggle ? "activated." : "deactivated."));
                        CreateFixedANPRBlips();
                    }
                    else
                    {
                        Screen.ShowNotification("This vehicle does not have ANPR technology.");
                    }
                }
            });

            EventHandlers["CameraTech:SyncPlateInfo"] += new Action <dynamic>((dynamic plateinfo) =>
            {
                PlateInfo.Clear();
                if (plateinfo != null)
                {
                    foreach (KeyValuePair <string, dynamic> item in plateinfo)
                    {
                        PlateInfo[item.Key] = item.Value.ToString();
                    }
                }
            });

            EventHandlers["CameraTech:FocusANPR"] += new Action <string>((string plate) =>
            {
                if (FixedANPRAlertsToggle && Game.Player != null && Game.Player.Character != null && Game.Player.Character.Exists() && Game.Player.Character.IsInVehicle() && Game.Player.Character.CurrentVehicle.Exists() &&
                    ANPRModels.Contains(Game.Player.Character.CurrentVehicle.Model))
                {
                    FocussedPlate = plate;
                    if (FocussedPlate == null)
                    {
                        TriggerEvent("chatMessage", "Fixed ANPR", new int[] { 0, 191, 255 }, "Removed fixed ANPR plate focus.");
                        if (RouteBlip != null && RouteBlip.Exists())
                        {
                            RouteBlip.ShowRoute = false;
                            RouteBlip           = null;
                        }
                    }
                    else
                    {
                        TriggerEvent("chatMessage", "Fixed ANPR", new int[] { 0, 191, 255 }, "Fixed ANPR plate focus: " + plate);
                    }
                }
            });

            string resourceName = API.GetCurrentResourceName();
            string anprvehs     = API.LoadResourceFile(resourceName, "anprvehicles.txt");

            ANPRModels = anprvehs.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None).Select(x => new Model(x)).ToArray();

            string fixedanprjson = API.LoadResourceFile(resourceName, "fixedanprcameras.json");

            FixedANPRCameras = JsonConvert.DeserializeObject <FixedANPR[]>(fixedanprjson);

            Main();
        }