void Awake() { gDataRef = GameObject.Find("GameManager").GetComponent<GalaxyData>(); // set the reference galCameraRef = GameObject.Find("Main Camera").GetComponent<GalaxyCameraScript>(); toolTipOriginalLocation = TooltipItem.transform.localPosition; }
// Use this for initialization void Start() { gScriptRef = GameObject.Find("Main Camera").GetComponent<GalaxyCameraScript>(); // tie the game camera script to the data gScreen = GameObject.Find("GameEngine").GetComponent<GalaxyScreen>(); wireFrameOverlay.SetActive(false); planetButtonBarBackground.SetActive(false); tileMapPanel.SetActive(false); stellarographyPanel.SetActive(false); edictPanel.SetActive(false); tileMapLight.enabled = false; tilePanelOriginalRotation = tileMapPanel.transform.rotation; }
void Awake() { // modal stuff modalPanel = ModalPanel.Instance(); // sets up a static instance of the window myYesAction = new UnityAction(TestYesFunction); // assign functions to actions myNoAction = new UnityAction(TestNoFunction); myCancelAction = new UnityAction(TestCancelFunction); starmapSprite = GameObject.Find("Y-Axis Grid"); systemHeaderImage = GameObject.Find("System Header Image"); starDataTextLine = GameObject.Find("StarDataTextInfo").GetComponent<Text>(); secondaryDataTextLine = GameObject.Find("CameraZoomValue").GetComponent<Text>(); secondaryZoomValueLine = GameObject.Find("CameraZoomInfo").GetComponent<Text>(); gameDate = GameObject.Find("GameDate").GetComponent<Text>(); backingSphere = GameObject.Find("Backing Sphere"); empireTreasuryRevenues = GameObject.Find("EmpireTreasuryRevenues").GetComponent<Text>(); empireTreasuryExpenses = GameObject.Find("EmpireTreasuryExpenses").GetComponent<Text>(); emperorPoSup = GameObject.Find("Popular Support").GetComponent<Text>(); emperorAP = GameObject.Find("Action Points").GetComponent<Text>(); emperorBenevolentInfluence = GameObject.Find("Benevolent Influence").GetComponent<Text>(); emperorPragmaticInfluence = GameObject.Find("Pragmatic Influence").GetComponent<Text>(); emperorTyrannicalInfluence = GameObject.Find("Tyrannical Influence").GetComponent<Text>(); versionNumber = GameObject.Find("Version Info").GetComponent<Text>(); systemUICanvas = GameObject.Find("System UI Canvas"); eventScrollView = GameObject.Find("Event ScrollView"); selectedUnitInfoCanvas = GameObject.Find("Selected Unit Information Canvas"); systemDisplaySystemName = GameObject.Find("System Name Text").GetComponent<Text>(); systemDisplaySecondaryDataLine = GameObject.Find("Secondary Header Line").GetComponent<Text>(); systemDisplayTertiaryDataLine = GameObject.Find("Tertiary Header Line").GetComponent<Text>(); galaxyMapModeInfo = GameObject.Find("MapModeInfo").GetComponent<Text>(); galaxyMapSubModeInfo = GameObject.Find("MapSubModeInfo").GetComponent<Text>(); empireStatusBar = GameObject.Find("Empire Status Bar").GetComponent<Image>(); button = GameObject.Find("War Button").GetComponent<Image>(); galaxyUICanvas = GameObject.Find("Galaxy UI Canvas").GetComponent<Canvas>(); galaxyPlanetInfoCanvas = GameObject.Find("Galaxy Planet Info Canvas").GetComponent<Canvas>(); eventPanelButton = GameObject.Find("Event Panel Button"); // data objects gameDataRef = GameObject.Find("GameManager").GetComponent<GlobalGameData>(); // get global game data (date, location, version, etc) gCameraRef = GameObject.Find("Main Camera").GetComponent<GalaxyCameraScript>(); // get global camera script if (!starDataTextLine) { Debug.LogError("This script requires a text object!"); enabled = false; return; } }
void Awake() { gDataRef = GameObject.Find("GameManager").GetComponent<GalaxyData>(); // set the reference galCameraRef = GameObject.Find("Main Camera").GetComponent<GalaxyCameraScript>(); }