コード例 #1
0
ファイル: Movement.cs プロジェクト: coman3/EloBuddy.Addons
 public static bool WalkToTurrent(Lane lane, Buildings.TurrentTier tier, float distance, bool allyTurrent = true)
 {
     if (allyTurrent)
         return Player.IssueOrder(GameObjectOrder.MoveTo,
             Player.Posistion.Extend(
                 Buildings.Ally.Turrents.First(x => x.Position.IsInLane(lane) && x.GetTurrentTier() == tier)
                     .Position, distance).To3DWorld());
     return Player.IssueOrder(GameObjectOrder.MoveTo,
         Buildings.Enemy.Turrents.First(x => x.Position.IsInLane(lane) && x.GetTurrentTier() == tier)
             .Position.RandomPoint(10));
 }