コード例 #1
0
        private static void KinectDeviceChanged(DependencyObject owner, DependencyPropertyChangedEventArgs e)
        {
            WatchSkeleton viewer = (WatchSkeleton)owner;

            if (e.OldValue != null)
            {
                ((KinectSensor)e.OldValue).SkeletonFrameReady -= viewer.KinectDevice_SkeletonFrameReady;
                viewer._FrameSkeletons = null;
            }

            if (e.NewValue != null)
            {
                viewer.KinectDevice = (KinectSensor)e.NewValue;
                viewer.KinectDevice.SkeletonFrameReady += viewer.KinectDevice_SkeletonFrameReady;
                viewer._FrameSkeletons = new Skeleton[viewer.KinectDevice.SkeletonStream.FrameSkeletonArrayLength];
            }
        }
コード例 #2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 2:
                this.SkeletonViewer = ((CalculateSpaceCoordinate.WatchSkeleton)(target));
                return;

            case 3:
                this.number_z = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 4:
                this.BeginPointText = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 5:
                this.EndPointText = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 6:
                this.BegintoEndAngleText = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 7:
                this.BeginZText = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 8:
                this.EndZText = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 9:
                this.LengthText = ((System.Windows.Controls.TextBlock)(target));
                return;
            }
            this._contentLoaded = true;
        }