}//buttonMethod private void BtIgual_Click(object sender, RoutedEventArgs e) { string[,] vectores = { { TxV1_1.Text, TxV1_2.Text, TxV1_3.Text }, { TxV2_1.Text, TxV2_2.Text, TxV2_3.Text } }; TxRes.Text = ControladorPrincipal.prodCruz(vectores); }//buttonMethod
}//buttonMethod private void BtMinCMult_Click(object sender, RoutedEventArgs e) { Txentrada.Text = ControladorPrincipal.MCMult(Txentrada.Text); }//buttonMethod
}//buttonMethod private void BtFibo_Click(object sender, RoutedEventArgs e) { Txentrada.Text = ControladorPrincipal.fibonacci(Txentrada.Text); }//buttonMethod
}//buttonMethod private void BtSerieG_Click(object sender, RoutedEventArgs e) { Txentrada.Text = ControladorPrincipal.serieG(Txentrada.Text); }//buttonMethod
}//buttonMethod //=============================End Button Methods for clears====================== //=============================Method for solving argument on screen=================== private void Btigual_Click(object sender, RoutedEventArgs e) { Txentrada.Text = ControladorPrincipal.resuelve(Txentrada.Text); }//buttonMethod