public AddTeleport(Main2 _parent, Cheat c) { InitializeComponent(); parent = _parent; before = buttonAdd.Text; UpdateAdd(); refresh = new Task(delegate { while (true) { c.ReadGameData(); if (InvokeRequired) { Invoke((MethodInvoker) delegate { textBoxXR.Text = c.gd.x.ToString("0.00"); textBoxYR.Text = c.gd.y.ToString("0.00"); }); } Thread.Sleep(10); } }, cts.Token); refresh.Start(); }
public Main2() { forExternal = this; Thread.CurrentThread.Name = "Interface"; InitializeComponent(); LoadDefaultTP(); BlockEnable(); Program.StartGameDetection(); }
private static void Main() { ListenerLog = new TextWriterTraceListener("log.txt", "log"); ListenerConsole = new TextWriterTraceListener(Console.Out, "Console"); Debug.Listeners.Clear(); Debug.Listeners.Add(ListenerLog); Debug.Listeners.Add(ListenerConsole); Debug.AutoFlush = true; Debug.WriteLine("██████████████████████████████████████████ " + DateTime.Now + " ██████████████████████████████████████████"); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); GUI = new Main2(); Application.Run(GUI); // EXIT gameDetection?.Abort(); cheatThread?.Abort(); }