public virtual void EndRender(DrawEventArgs args) { }
public virtual void RenderScene(DrawEventArgs args) { Rendering?.Invoke(this, args); }
public void RenderScene(DrawEventArgs args) { renderer.Render(Renderer); }
public virtual void BeginRender(DrawEventArgs args) { }
void ContextRendering(object aCtx, DrawEventArgs args) { RenderScene(args); }