public void switchMedium() { mediumArr[0] = new InteractiveMedium("YES", 1, 1, gameScreen, fight); mediumArr[1] = new InteractiveMedium("", 2, 2, gameScreen, fight); mediumArr[2] = new InteractiveMedium("NO", 1, 3, gameScreen, fight); mediumArr[3] = new InteractiveMedium("", 2, 4, gameScreen, fight); }
//SETUP FIGHT AND PRINTING MEDIUM AT LEFT CORNER public void setFight() { fight = new Fight(chooseMonster(), hero, gameScreen, itemArr, buffItem); mediumArr[0] = new InteractiveMedium("ATTACK", 0, 1, gameScreen, fight); mediumArr[1] = new InteractiveMedium("TRY TO ESCAPE", 0, 3, gameScreen, fight); mediumArr[2] = new InteractiveMedium("DEFEND", 0, 2, gameScreen, fight); mediumArr[3] = new InteractiveMedium("INVENTORY", 0, 4, gameScreen, fight); }