public void AddToWishList(Game game) { var wishListItem = storeDB.WishLists.SingleOrDefault( w => w.WishListId == WishListId && w.GameId == game.GameId); if (wishListItem == null) { // create a new wishlist item if none exists wishListItem = new WishList() { GameId = game.GameId, WishListId = WishListId, Count = 1, DateCreated = DateTime.Now }; storeDB.WishLists.Add(wishListItem); } else { // If the item does exist in the wishlist, then add one to the quantity wishListItem.Count++; } storeDB.SaveChanges(); }
public WishListViewModel() { Friends = new List<Friends>(); WishList = new WishList(); }