public static ClassDataPacker OpenPack(string path) { var pack = new ClassDataPacker(); pack._package = Package.Open(path); return(pack); }
/// <summary> /// Serialize a class to file, then read it back /// </summary> public static void PackagingExample() { var testObj = TestObj.GetDefault(); var packPath = @"C:\temp\blahpack.pack"; using (var fileStream = new FileStream(packPath, FileMode.Create)) { using (var packer = new ClassDataPacker(fileStream)) { packer.WriteEntity(testObj, x => x.Name); } } using (var pack = ClassDataPacker.OpenPack(packPath)) { foreach (var part in pack.ListParts()) { Console.WriteLine(part.Uri); } var deserializedObj = pack.GetEntity <TestObj>("A_name"); Console.WriteLine("Deserialized TestObj: " + deserializedObj); } }