コード例 #1
0
        /// <summary>
        /// Namespace to use "System", "System.IO", ...
        /// </summary>
        /// <param name="scriptHandler"></param>
        /// <param name="usings"></param>
        /// <returns></returns>
        public static ScriptHandler AddUsings(this ScriptHandler scriptHandler, params string[] usings)
        {
            using (scriptHandler._scriptStateLock.Lock())
            {
                if (scriptHandler._scriptState != null)
                {
                    throw new NotSupportedException($"Cannot add usings after script was already initialized, call ExecuteCode(\"using {usings.FirstOrDefault()};\") instead");
                }
            }

            scriptHandler._usings.AddRange(
                usings
                .Except(scriptHandler._usings)
                .Distinct()
                .ToArray()
                );
            return(scriptHandler);
        }
コード例 #2
0
        /// <summary>
        /// Add assemblies to use with the ScriptHandler.
        /// Typically : typeof(string).Assembly, myInstance.GetType().Assembly
        /// </summary>
        /// <param name="model"></param>
        /// <param name="references"></param>
        /// <returns></returns>
        public static ScriptHandler AddReferences(this ScriptHandler model, params Assembly[] references)
        {
            using (model._scriptStateLock.Lock())
            {
                if (model._scriptState != null)
                {
                    throw new NotSupportedException("Cannot add reference after script was already initialized");
                }
            }

            model._references.AddRange(
                references
                .Except(model._references)
                .Distinct()
                .ToArray()
                );
            return(model);
        }
コード例 #3
0
        /// <summary>
        /// Add assembly and optionally the referenced assembly. Can be use calling AddReferences(Assembly.GetExecutingAssembly(), true),
        /// this will take the full pack of the currently executing software assemblies
        /// </summary>
        /// <param name="scriptHandler"></param>
        /// <param name="reference"></param>
        /// <param name="includeReferencedAssemblies"></param>
        /// <returns></returns>
        public static ScriptHandler AddReferences(this ScriptHandler scriptHandler, Assembly reference, bool includeReferencedAssemblies = false)
        {
            using (scriptHandler._scriptStateLock.Lock())
            {
                if (scriptHandler._scriptState != null)
                {
                    throw new NotSupportedException("Cannot add reference after script was already initialized");
                }
            }

            scriptHandler._references.AddRange(
                (includeReferencedAssemblies
                    ? reference.GetReferencedAssemblies()
                 .Select(a => Assembly.Load(a))
                 .Concat(reference.Yield())
                    : reference.Yield())
                .Except(scriptHandler._references)
                .Distinct()
                .ToArray()
                );
            return(scriptHandler);
        }
コード例 #4
0
 /// <summary>
 /// Add global instances to the script
 /// Typically : (nameof(MyInstance), MyInstance), ("SomeString", "Hello World"), ...
 /// </summary>
 /// <param name="scriptHandler"></param>
 /// <param name="globals"></param>
 /// <returns></returns>
 public static ScriptHandler AddGlobals(this ScriptHandler scriptHandler, params (string name, object value)[] globals)