void GiveOrder(OOPCommand command) { UnitCommandCache.GetInstance().RegisterCommand(command.UnitToReceiveOrder, command); logfile.WriteLine("GiveOrder " + command.ToString()); lock (recentcommands) { TimeSpan gametime = TimeHelper.GetGameTime(); recentcommands.Add(new CommandInfo(gametime, command)); allcommands.Add(new CommandInfo(gametime, command)); } if (aicallback.GiveOrder(command.UnitToReceiveOrder, command.ToSpringCommand()) == -1) { throw new Exception("GiveOrder failed"); } }
void GiveOrder( OOPCommand command) { UnitCommandCache.GetInstance().RegisterCommand( command.UnitToReceiveOrder, command); logfile.WriteLine("GiveOrder " + command.ToString()); lock (recentcommands) { TimeSpan gametime = TimeHelper.GetGameTime(); recentcommands.Add( new CommandInfo( gametime, command) ); allcommands.Add(new CommandInfo(gametime, command)); } if (aicallback.GiveOrder(command.UnitToReceiveOrder, command.ToSpringCommand()) == -1) { throw new Exception( "GiveOrder failed"); } }