public TankController(Dictionary <int, IUnitDef> UnitDefsById, IUnitDef typicalunitdef) { csai = CSAI.GetInstance(); aicallback = csai.aicallback; logfile = LogFile.GetInstance(); this.DefsById = UnitDefsById; this.typicalunitdef = typicalunitdef; unitcontroller = UnitController.GetInstance(); enemycontroller = EnemyController.GetInstance(); buildtable = BuildTable.GetInstance(); enemyselector = new EnemySelector2(typicalunitdef.speed * 2, typicalunitdef); // speed here is experimental attackpackcoordinator = new AttackPackCoordinator(DefsById); spreadsearchpackcoordinator = new SpreadSearchPackCoordinator(DefsById); movetopackcoordinator = new MoveToPackCoordinator(DefsById); guardpackcoordinator = new GuardPackCoordinator(DefsById); packcoordinatorselector = new PackCoordinatorSelector(); packcoordinatorselector.LoadCoordinator(attackpackcoordinator); packcoordinatorselector.LoadCoordinator(spreadsearchpackcoordinator); packcoordinatorselector.LoadCoordinator(movetopackcoordinator); packcoordinatorselector.LoadCoordinator(guardpackcoordinator); logfile.WriteLine("*TankController Initialized*"); }
public TankController( Dictionary< int,IUnitDef>UnitDefsById, IUnitDef typicalunitdef) { csai = CSAI.GetInstance(); aicallback = csai.aicallback; logfile = LogFile.GetInstance(); this.DefsById = UnitDefsById; this.typicalunitdef = typicalunitdef; unitcontroller = UnitController.GetInstance(); enemycontroller = EnemyController.GetInstance(); buildtable = BuildTable.GetInstance(); enemyselector = new EnemySelector2( typicalunitdef.speed * 2, typicalunitdef ); // speed here is experimental attackpackcoordinator = new AttackPackCoordinator(DefsById); spreadsearchpackcoordinator = new SpreadSearchPackCoordinator(DefsById); movetopackcoordinator = new MoveToPackCoordinator(DefsById); guardpackcoordinator = new GuardPackCoordinator(DefsById); packcoordinatorselector = new PackCoordinatorSelector(); packcoordinatorselector.LoadCoordinator( attackpackcoordinator ); packcoordinatorselector.LoadCoordinator( spreadsearchpackcoordinator ); packcoordinatorselector.LoadCoordinator( movetopackcoordinator ); packcoordinatorselector.LoadCoordinator( guardpackcoordinator ); logfile.WriteLine( "*TankController Initialized*" ); }