public override void Start() { base.Start(); atlas = FireworksUI.GetAtlas("Ingame"); //size = FireworksUI.panel_size; backgroundSprite = "GenericPanel"; position = new Vector3(FireworksManager.instance.panelX.value, FireworksManager.instance.panelY.value, 0); gameObject.SetActive(false); }
public override void Start() { base.Start(); atlas = FireworksUI.GetAtlas("Ingame"); size = new Vector2(35f, 35f); textScale = 0.8f; text = "F"; normalBgSprite = "InfoIconBaseNormal"; hoveredBgSprite = "InfoIconBaseHovered"; pressedBgSprite = "InfoIconBasePressed"; canFocus = false; position = new Vector3(FireworksManager.instance.btnX.value, FireworksManager.instance.btnY.value); }