コード例 #1
0
 // Set a handle to the Game object so this class can update it
 public void SetGameObjectHandle(ref CGame cGame)
 {
     mcGameHandle        = cGame;
     mcGameHandle.meGame = EGames.ProfileSettings;
 }
コード例 #2
0
ファイル: formMain.cs プロジェクト: deadlydog/PitchGames
        // If eNewGame is different than the current Game, start playing the New Game
        private void PlayGame(EGames eNewGame)
        {
            // If the Game type should be changed
            if (mcGame.meGame != eNewGame)
            {
                // If the screen Transition hasn't started yet
                if (!msTransition.bPerfromingTransition)
                {
                    // Reset the Transition variables
                    msTransition.Reset();

                    // Record that we are now performing a Transition
                    msTransition.bPerfromingTransition = true;

                    // Save which Game to switch to during the Transition
                    msTransition.eGameToSwitchTo = eNewGame;

                    // Set the color to fade with
                    msTransition.sColor = Color.Black;

                    // Set Duration based on which Game we are switching to
                    switch (eNewGame)
                    {
                    case EGames.ProfileSettings:
                        msTransition.iDurationInMilliseconds = 0;
                        msTransition.fEndOpacity             = 0.7f;
                        break;

                    default:
                        msTransition.iDurationInMilliseconds = 500;
                        break;
                    }
                }
                // Else we are in the middle of the Transition
                else
                {
                    // Check which Game to switch to
                    switch (eNewGame)
                    {
                    default:
                    case EGames.MainMenu:
                        // Make sure the Windows Media Player controls are hidden and not playing
                        playerWindowsMediaPlayer.Visible = false;
                        playerWindowsMediaPlayer.Ctlcontrols.stop();
                        playerWindowsMediaPlayer.URL = "";

                        mcGame = new CMainMenu();
                        break;

                    case EGames.Spong:
                        mcGame = new CSpong();
                        break;

                    case EGames.ShootingGallery:
                        mcGame = new CShootingGallery(playerWindowsMediaPlayer);
                        break;

                    case EGames.PitchMatcher:
                        mcGame = new CPitchMatcher();
                        break;

                    case EGames.TargetPractice:
                        mcGame = new CTargetPractice();
                        break;

                    case EGames.HighScores:
                        mcGame = new CHighScores();
                        break;

                    case EGames.ProfileSettings:
                        try
                        {
                            // Open and show the Profile Settings Form as a modal form
                            formProfileSettings cProfileSettingsForm = new formProfileSettings();
                            cProfileSettingsForm.SetGameObjectHandle(ref mcGame);
                            cProfileSettingsForm.ShowDialog();
                        }
                        catch (Exception e)
                        {
                            MessageBox.Show(e.ToString(), "Error generating Profile Settings Form");
                        }
                        break;
                    }
                }
            }
        }