public void ProcessGameBlast() { int numGames = _CSS.Games.Count; for (int i = 0; i < numGames; i++) { CSSObjects.Game game = (CSSObjects.Game)_CSS.Games.GameCollection().GetByIndex(i); int nEventType = 0; if (game != null) { nEventType = Int32.Parse(game.EventType); //if (nEventType == 1) //{ TickerCSSGame objGame = new TickerCSSGame(Game_ClockTick, game, ref _VentuzRemoting); _cssGames.Add(objGame); /*} * else * { * string test1 = game.Description; * string test2 = game.ID.ToString(); * string test3 = game.Key; * string test = "game not added."; * * }*/ } } _Initialized = true; }
private void Games_GameUpdated(ref CSSObjects.Game game) { if (_Initialized) { TickerCSSGame objGame = new TickerCSSGame(Game_ClockTick, game, ref _VentuzRemoting); _cssGames.Add(objGame); } }